reader: reset pixfmt before read #473
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name: C/C++ CI | |
on: | |
push: | |
branches: | |
- devel | |
- master | |
paths: | |
- '.github/scripts/**' | |
- '.github/workflows/ccpp.yml' | |
- '**.c' | |
- '**.cpp' | |
- '**.cu' | |
- '**.h' | |
- '**.hpp' | |
- '**.m' | |
- '**.mm' | |
- 'CMakeLists.txt' | |
- 'libgpujpeg.pc.*' | |
jobs: | |
retag-continuous: | |
runs-on: ubuntu-latest | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} # This token is provided by Actions, we do not need to create own token. | |
steps: | |
- uses: actions/checkout@main | |
if: github.repository == 'CESNET/GPUJPEG' && github.ref == 'refs/heads/master' | |
with: | |
persist-credentials: true | |
- name: Retag continuous | |
if: github.repository == 'CESNET/GPUJPEG' && github.ref == 'refs/heads/master' | |
run: | | |
git tag -f continuous | |
git push -f origin refs/tags/continuous:refs/tags/continuous | |
Ubuntu: | |
name: run Ubuntu | |
needs: retag-continuous | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@main | |
- name: Install | |
run: | | |
sudo apt update | |
sudo apt install cmake jq nvidia-cuda-toolkit | |
- name: Build | |
run: | | |
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_RPATH='$ORIGIN/../lib' \ | |
-DCMAKE_CUDA_ARCHITECTURES=35 -Bbuild . | |
cmake --build build --parallel | |
ctest -R unittests | |
cmake --install build --prefix GPUJPEG | |
tar caf GPUJPEG-Linux.tar.xz GPUJPEG | |
- name: Upload Archive | |
if: github.repository != 'CESNET/GPUJPEG' || github.ref != 'refs/heads/master' | |
uses: actions/upload-artifact@main | |
with: | |
name: GPUJPEG CI Linux build | |
path: GPUJPEG | |
- name: Upload Release Build Asset | |
if: github.repository == 'CESNET/GPUJPEG' && github.ref == 'refs/heads/master' | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
run: | | |
.github/scripts/replace-asset.sh continuous GPUJPEG-Linux.tar.xz application/x-gtar Linux%20build | |
Windows: | |
name: run Windows | |
needs: retag-continuous | |
runs-on: windows-latest | |
steps: | |
- uses: actions/checkout@main | |
- name: install CUDA | |
run: | | |
choco install cuda -y --no-progress --version=11.8.0.52206 | |
#$url="https://developer.download.nvidia.com/compute/cuda/12.1.0/network_installers/cuda_12.1.0_windows_network.exe" | |
#$url -match 'cuda/(?<version>[0-9]+.[0-9]+)' | |
#$version=$Matches.version | |
#Invoke-WebRequest $url -OutFile cuda_inst.exe | |
#Start-Process -FilePath "cuda_inst.exe" -ArgumentList "-s cudart_$version nvcc_$version visual_studio_integration_$version" -Wait -NoNewWindow | |
- name: install NSIS | |
run: choco install nsis -y --no-progress | |
- name: install GLFW | |
run: | | |
Invoke-WebRequest 'https://github.com/glfw/glfw/releases/download/3.3.3/glfw-3.3.3.bin.win64.zip' -OutFile glfw.zip | |
Expand-Archive -LiteralPath 'glfw.zip' -DestinationPath 'C:\' | |
Move-Item 'C:\glfw-3.3.3.bin.WIN64' 'C:\glfw' | |
- name: install GLEW | |
run: | | |
Invoke-WebRequest 'https://github.com/nigels-com/glew/releases/download/glew-2.2.0/glew-2.2.0-win32.zip' -OutFile glew.zip | |
Expand-Archive -LiteralPath 'glew.zip' -DestinationPath 'C:\' | |
Move-Item 'C:\glew-2.2.0' 'C:\glew' | |
- name: Build | |
run: | | |
#Set-PSDebug -Trace 1 | |
$env:ChocolateyInstall = Convert-Path "$((Get-Command choco).Path)\..\.." | |
Import-Module "$env:ChocolateyInstall\helpers\chocolateyProfile.psm1" | |
refreshenv | |
# TODO: figure out if setting CMAKE_SYSTEM_VERSION is needed/best solution | |
cmake.exe -DCMAKE_SYSTEM_VERSION=10.0.18362 -DCMAKE_BUILD_TYPE=Release ` | |
-DBUILD_OPENGL=ON -DGLFW_ROOT_DIR='C:\glfw' -DGLFW_USE_STATIC_LIBS=ON ` | |
-DGLEW_ROOT='C:\glew' -DGLEW_USE_STATIC_LIBS=ON ` | |
-DCMAKE_CUDA_ARCHITECTURES=35 -Bbuild . | |
cmake.exe --build build --config Release --parallel (Get-CimInstance Win32_ComputerSystem).NumberOfLogicalProcessors | |
cmake.exe --install build --prefix GPUJPEG | |
cpack.exe --config build/CPackConfig.cmake -GNSIS64 | |
Compress-Archive -Path GPUJPEG -DestinationPath GPUJPEG | |
- name: Upload Archive | |
if: github.repository != 'CESNET/GPUJPEG' || github.ref != 'refs/heads/master' | |
uses: actions/upload-artifact@main | |
with: | |
name: GPUJPEG CI Windows build | |
path: GPUJPEG | |
- name: Upload Installer | |
if: github.repository != 'CESNET/GPUJPEG' || github.ref != 'refs/heads/master' | |
uses: actions/upload-artifact@main | |
with: | |
name: GPUJPEG CI Windows installer | |
path: gpujpeg-*-win64.exe | |
- name: Upload Release Build Asset | |
if: github.repository == 'CESNET/GPUJPEG' && github.ref == 'refs/heads/master' | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
run: | | |
pacman -Sy --noconfirm mingw-w64-x86_64-jq | |
PATH=/mingw64/bin:$PATH | |
echo 'PATH=/mingw64/bin:$PATH' >> ~/.bash_profile # store the path also for next step | |
.github/scripts/replace-asset.sh continuous GPUJPEG.zip application/zip Windows%20build | |
shell: C:\shells\msys2bash.cmd {0} | |
- name: Upload Release Installer Asset | |
if: github.repository == 'CESNET/GPUJPEG' && github.ref == 'refs/heads/master' | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
run: | | |
mv gpujpeg-*-win64.exe GPUJPEG.exe | |
.github/scripts/replace-asset.sh continuous GPUJPEG.exe application/vnd.microsoft.portable-executable Windows%20installer | |
shell: C:\shells\msys2bash.cmd {0} | |
# vi: set expandtab sw=2: |