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/** | ||
* Marlin 3D Printer Firmware | ||
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] | ||
* | ||
* Based on Sprinter and grbl. | ||
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 3 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <https://www.gnu.org/licenses/>. | ||
* | ||
*/ | ||
#pragma once | ||
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#include "../inc/MarlinConfig.h" | ||
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#if ((!HAS_ADC_BUTTONS && IS_NEWPANEL) || BUTTONS_EXIST(EN1, EN2)) && !IS_TFTGLCD_PANEL | ||
#define HAS_ENCODER_WHEEL 1 | ||
#endif | ||
#if HAS_ENCODER_WHEEL || ANY_BUTTON(ENC, BACK, UP, DWN, LFT, RT) | ||
#define HAS_DIGITAL_BUTTONS 1 | ||
#endif | ||
#if !HAS_ADC_BUTTONS && (IS_RRW_KEYPAD || (HAS_WIRED_LCD && !IS_NEWPANEL)) | ||
#define HAS_SHIFT_ENCODER 1 | ||
#endif | ||
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// I2C buttons must be read in the main thread | ||
#if ANY(LCD_I2C_VIKI, LCD_I2C_PANELOLU2, IS_TFTGLCD_PANEL) | ||
#define HAS_SLOW_BUTTONS 1 | ||
#endif | ||
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#if HAS_ENCODER_WHEEL | ||
#define ENCODER_PHASE_0 0 | ||
#define ENCODER_PHASE_1 2 | ||
#define ENCODER_PHASE_2 3 | ||
#define ENCODER_PHASE_3 1 | ||
#endif | ||
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#if EITHER(HAS_DIGITAL_BUTTONS, DWIN_CREALITY_LCD) | ||
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// Wheel spin pins where BA is 00, 10, 11, 01 (1 bit always changes) | ||
#define BLEN_A 0 | ||
#define BLEN_B 1 | ||
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#define EN_A _BV(BLEN_A) | ||
#define EN_B _BV(BLEN_B) | ||
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#define _BUTTON_PRESSED(BN) !READ(BTN_##BN) | ||
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#if BUTTON_EXISTS(ENC) || HAS_TOUCH_BUTTONS | ||
#define BLEN_C 2 | ||
#define EN_C _BV(BLEN_C) | ||
#endif | ||
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#if ENABLED(LCD_I2C_VIKI) | ||
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#include <LiquidTWI2.h> | ||
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#define B_I2C_BTN_OFFSET 3 // (the first three bit positions reserved for EN_A, EN_B, EN_C) | ||
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// button and encoder bit positions within 'buttons' | ||
#define B_LE (BUTTON_LEFT << B_I2C_BTN_OFFSET) // The remaining normalized buttons are all read via I2C | ||
#define B_UP (BUTTON_UP << B_I2C_BTN_OFFSET) | ||
#define B_MI (BUTTON_SELECT << B_I2C_BTN_OFFSET) | ||
#define B_DW (BUTTON_DOWN << B_I2C_BTN_OFFSET) | ||
#define B_RI (BUTTON_RIGHT << B_I2C_BTN_OFFSET) | ||
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#if BUTTON_EXISTS(ENC) // The pause/stop/restart button is connected to BTN_ENC when used | ||
#define B_ST (EN_C) // Map the pause/stop/resume button into its normalized functional name | ||
#define BUTTON_CLICK() (buttons & (B_MI|B_RI|B_ST)) // Pause/stop also acts as click until a proper pause/stop is implemented. | ||
#else | ||
#define BUTTON_CLICK() (buttons & (B_MI|B_RI)) | ||
#endif | ||
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// I2C buttons take too long to read inside an interrupt context and so we read them during lcd_update | ||
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#elif ENABLED(LCD_I2C_PANELOLU2) | ||
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#if !BUTTON_EXISTS(ENC) // Use I2C if not directly connected to a pin | ||
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#define B_I2C_BTN_OFFSET 3 // (the first three bit positions reserved for EN_A, EN_B, EN_C) | ||
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#define B_MI (PANELOLU2_ENCODER_C << B_I2C_BTN_OFFSET) // requires LiquidTWI2 library v1.2.3 or later | ||
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#define BUTTON_CLICK() (buttons & B_MI) | ||
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#endif | ||
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#endif | ||
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#else | ||
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#undef BUTTON_EXISTS | ||
#define BUTTON_EXISTS(...) false | ||
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// Dummy button, never pressed | ||
#define _BUTTON_PRESSED(BN) false | ||
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// Shift register bits correspond to buttons: | ||
#define BL_LE 7 // Left | ||
#define BL_UP 6 // Up | ||
#define BL_MI 5 // Middle | ||
#define BL_DW 4 // Down | ||
#define BL_RI 3 // Right | ||
#define BL_ST 2 // Red Button | ||
#define B_LE _BV(BL_LE) | ||
#define B_UP _BV(BL_UP) | ||
#define B_MI _BV(BL_MI) | ||
#define B_DW _BV(BL_DW) | ||
#define B_RI _BV(BL_RI) | ||
#define B_ST _BV(BL_ST) | ||
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#ifndef BUTTON_CLICK | ||
#define BUTTON_CLICK() (buttons & (B_MI|B_ST)) | ||
#endif | ||
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#endif | ||
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#if IS_RRW_KEYPAD | ||
#define BTN_OFFSET 0 // Bit offset into buttons for shift register values | ||
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#define BLEN_KEYPAD_F3 0 | ||
#define BLEN_KEYPAD_F2 1 | ||
#define BLEN_KEYPAD_F1 2 | ||
#define BLEN_KEYPAD_DOWN 3 | ||
#define BLEN_KEYPAD_RIGHT 4 | ||
#define BLEN_KEYPAD_MIDDLE 5 | ||
#define BLEN_KEYPAD_UP 6 | ||
#define BLEN_KEYPAD_LEFT 7 | ||
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#define EN_KEYPAD_F1 _BV(BTN_OFFSET + BLEN_KEYPAD_F1) | ||
#define EN_KEYPAD_F2 _BV(BTN_OFFSET + BLEN_KEYPAD_F2) | ||
#define EN_KEYPAD_F3 _BV(BTN_OFFSET + BLEN_KEYPAD_F3) | ||
#define EN_KEYPAD_DOWN _BV(BTN_OFFSET + BLEN_KEYPAD_DOWN) | ||
#define EN_KEYPAD_RIGHT _BV(BTN_OFFSET + BLEN_KEYPAD_RIGHT) | ||
#define EN_KEYPAD_MIDDLE _BV(BTN_OFFSET + BLEN_KEYPAD_MIDDLE) | ||
#define EN_KEYPAD_UP _BV(BTN_OFFSET + BLEN_KEYPAD_UP) | ||
#define EN_KEYPAD_LEFT _BV(BTN_OFFSET + BLEN_KEYPAD_LEFT) | ||
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#define RRK(B) (keypad_buttons & (B)) | ||
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#ifdef EN_C | ||
#define BUTTON_CLICK() ((buttons & EN_C) || RRK(EN_KEYPAD_MIDDLE)) | ||
#else | ||
#define BUTTON_CLICK() RRK(EN_KEYPAD_MIDDLE) | ||
#endif | ||
#endif | ||
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#ifndef EN_A | ||
#define EN_A 0 | ||
#endif | ||
#ifndef EN_B | ||
#define EN_B 0 | ||
#endif | ||
#ifndef EN_C | ||
#define EN_C 0 | ||
#endif | ||
#if BUTTON_EXISTS(BACK) || EITHER(HAS_TOUCH_BUTTONS, IS_TFTGLCD_PANEL) | ||
#define BLEN_D 3 | ||
#define EN_D _BV(BLEN_D) | ||
#else | ||
#define EN_D 0 | ||
#endif | ||
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#define BUTTON_PRESSED(BN) (_BUTTON_PRESSED_##BN) | ||
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#if BUTTON_EXISTS(EN1) | ||
#define _BUTTON_PRESSED_EN1 _BUTTON_PRESSED(EN1) | ||
#else | ||
#define _BUTTON_PRESSED_EN1 false | ||
#endif | ||
#if BUTTON_EXISTS(EN2) | ||
#define _BUTTON_PRESSED_EN2 _BUTTON_PRESSED(EN2) | ||
#else | ||
#define _BUTTON_PRESSED_EN2 false | ||
#endif | ||
#if BUTTON_EXISTS(ENC_EN) | ||
#define _BUTTON_PRESSED_ENC_EN _BUTTON_PRESSED(ENC_EN) | ||
#else | ||
#define _BUTTON_PRESSED_ENC_EN false | ||
#endif | ||
#if BUTTON_EXISTS(ENC) | ||
#define _BUTTON_PRESSED_ENC _BUTTON_PRESSED(ENC) | ||
#else | ||
#define _BUTTON_PRESSED_ENC false | ||
#endif | ||
#if BUTTON_EXISTS(UP) | ||
#define _BUTTON_PRESSED_UP _BUTTON_PRESSED(UP) | ||
#else | ||
#define _BUTTON_PRESSED_UP false | ||
#endif | ||
#if BUTTON_EXISTS(DWN) | ||
#define _BUTTON_PRESSED_DWN _BUTTON_PRESSED(DWN) | ||
#else | ||
#define _BUTTON_PRESSED_DWN false | ||
#endif | ||
#if BUTTON_EXISTS(LFT) | ||
#define _BUTTON_PRESSED_LFT _BUTTON_PRESSED(LFT) | ||
#else | ||
#define _BUTTON_PRESSED_LFT false | ||
#endif | ||
#if BUTTON_EXISTS(RT) | ||
#define _BUTTON_PRESSED_RT _BUTTON_PRESSED(RT) | ||
#else | ||
#define _BUTTON_PRESSED_RT false | ||
#endif | ||
#if BUTTON_EXISTS(BACK) | ||
#define _BUTTON_PRESSED_BACK _BUTTON_PRESSED(BACK) | ||
#else | ||
#define _BUTTON_PRESSED_BACK false | ||
#endif | ||
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#ifndef BUTTON_CLICK | ||
#if EN_C > 0 | ||
#define BUTTON_CLICK() (buttons & EN_C) | ||
#else | ||
#define BUTTON_CLICK() false | ||
#endif | ||
#endif | ||
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#if EN_D > 0 | ||
#define LCD_BACK_CLICKED() (buttons & EN_D) | ||
#else | ||
#define LCD_BACK_CLICKED() false | ||
#endif |
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