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Add missing FTDI EVE menu source (#19382)
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121 changes: 121 additions & 0 deletions
121
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/leveling_menu.cpp
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/********************* | ||
* leveling_menu.cpp * | ||
*********************/ | ||
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/**************************************************************************** | ||
* Written By Mark Pelletier 2017 - Aleph Objects, Inc. * | ||
* Written By Marcio Teixeira 2018 - Aleph Objects, Inc. * | ||
* * | ||
* This program is free software: you can redistribute it and/or modify * | ||
* it under the terms of the GNU General Public License as published by * | ||
* the Free Software Foundation, either version 3 of the License, or * | ||
* (at your option) any later version. * | ||
* * | ||
* This program is distributed in the hope that it will be useful, * | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of * | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | ||
* GNU General Public License for more details. * | ||
* * | ||
* To view a copy of the GNU General Public License, go to the following * | ||
* location: <https://www.gnu.org/licenses/>. * | ||
****************************************************************************/ | ||
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#include "../config.h" | ||
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#if BOTH(TOUCH_UI_FTDI_EVE,HAS_LEVELING) | ||
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#include "screens.h" | ||
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#if BOTH(HAS_BED_PROBE,BLTOUCH) | ||
#include "../../../../../feature/bltouch.h" | ||
#endif | ||
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using namespace FTDI; | ||
using namespace ExtUI; | ||
using namespace Theme; | ||
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#ifdef TOUCH_UI_PORTRAIT | ||
#define GRID_ROWS 9 | ||
#define GRID_COLS 2 | ||
#define TITLE_POS BTN_POS(1,1), BTN_SIZE(2,1) | ||
#define LEVEL_BED_POS BTN_POS(1,2), BTN_SIZE(2,1) | ||
#define LEVEL_AXIS_POS BTN_POS(1,3), BTN_SIZE(2,1) | ||
#define SHOW_MESH_POS BTN_POS(1,4), BTN_SIZE(2,1) | ||
#define BLTOUCH_TITLE_POS BTN_POS(1,6), BTN_SIZE(2,1) | ||
#define BLTOUCH_RESET_POS BTN_POS(1,7), BTN_SIZE(1,1) | ||
#define BLTOUCH_TEST_POS BTN_POS(2,7), BTN_SIZE(1,1) | ||
#define BACK_POS BTN_POS(1,9), BTN_SIZE(2,1) | ||
#else | ||
#define GRID_ROWS 7 | ||
#define GRID_COLS 2 | ||
#define TITLE_POS BTN_POS(1,1), BTN_SIZE(2,1) | ||
#define LEVEL_BED_POS BTN_POS(1,2), BTN_SIZE(2,1) | ||
#define LEVEL_AXIS_POS BTN_POS(1,3), BTN_SIZE(2,1) | ||
#define SHOW_MESH_POS BTN_POS(1,4), BTN_SIZE(2,1) | ||
#define BLTOUCH_TITLE_POS BTN_POS(1,5), BTN_SIZE(2,1) | ||
#define BLTOUCH_RESET_POS BTN_POS(1,6), BTN_SIZE(1,1) | ||
#define BLTOUCH_TEST_POS BTN_POS(2,6), BTN_SIZE(1,1) | ||
#define BACK_POS BTN_POS(1,7), BTN_SIZE(2,1) | ||
#endif | ||
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void LevelingMenu::onRedraw(draw_mode_t what) { | ||
if (what & BACKGROUND) { | ||
CommandProcessor cmd; | ||
cmd.cmd(CLEAR_COLOR_RGB(Theme::bg_color)) | ||
.cmd(CLEAR(true,true,true)) | ||
.tag(0); | ||
} | ||
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if (what & FOREGROUND) { | ||
CommandProcessor cmd; | ||
cmd.font(font_large) | ||
.text(TITLE_POS, GET_TEXT_F(MSG_LEVELING)) | ||
.font(font_medium).colors(normal_btn) | ||
.tag(2).button(LEVEL_BED_POS, GET_TEXT_F(MSG_LEVEL_BED)) | ||
.enabled( | ||
#ifdef AXIS_LEVELING_COMMANDS | ||
1 | ||
#endif | ||
) | ||
.tag(3).button(LEVEL_AXIS_POS, GET_TEXT_F(MSG_AUTOLEVEL_X_AXIS)) | ||
.enabled(ENABLED(HAS_MESH)) | ||
.tag(4).button(SHOW_MESH_POS, GET_TEXT_F(MSG_SHOW_MESH)); | ||
#if ENABLED(BLTOUCH) | ||
cmd.text(BLTOUCH_TITLE_POS, GET_TEXT_F(MSG_BLTOUCH)) | ||
.tag(5).button(BLTOUCH_RESET_POS, GET_TEXT_F(MSG_BLTOUCH_RESET)) | ||
.tag(6).button(BLTOUCH_TEST_POS, GET_TEXT_F(MSG_BLTOUCH_SELFTEST)); | ||
#endif | ||
cmd.colors(action_btn) | ||
.tag(1).button(BACK_POS, GET_TEXT_F(MSG_BACK)); | ||
} | ||
} | ||
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bool LevelingMenu::onTouchEnd(uint8_t tag) { | ||
switch (tag) { | ||
case 1: GOTO_PREVIOUS(); break; | ||
case 2: | ||
#ifndef BED_LEVELING_COMMANDS | ||
#define BED_LEVELING_COMMANDS "G29" | ||
#endif | ||
#if HAS_MESH | ||
BedMeshScreen::startMeshProbe(); | ||
#else | ||
SpinnerDialogBox::enqueueAndWait_P(F(BED_LEVELING_COMMANDS)); | ||
#endif | ||
break; | ||
#ifdef AXIS_LEVELING_COMMANDS | ||
case 3: SpinnerDialogBox::enqueueAndWait_P(F(AXIS_LEVELING_COMMANDS)); break; | ||
#endif | ||
#if HAS_MESH | ||
case 4: GOTO_SCREEN(BedMeshScreen); break; | ||
#endif | ||
#if ENABLED(BLTOUCH) | ||
case 5: injectCommands_P(PSTR("M280 P0 S60")); break; | ||
case 6: SpinnerDialogBox::enqueueAndWait_P(F("M280 P0 S90\nG4 P100\nM280 P0 S120")); break; | ||
#endif | ||
default: return false; | ||
} | ||
return true; | ||
} | ||
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#endif // BOTH(TOUCH_UI_FTDI_EVE,HAS_LEVELING) |
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