Npc Advisor with fixes and improvements
Changes made to the vanilla code: -New custom model: Removed tongue so it doesn't appear at their back when recieving damage, has a phymodel (so it has a ragdoll) and two new melee animations made by me (10/10 quality). -Advisor now follows your movement, not longer floats looking on the same direction set at the map. -Added a melee attack, so you can't approach him to avoid the props. -The PinPoint feature, that was disabled, has been reenabled, fixed, and made it pretty (added a beam so it makes clear that is he that is moving you). -Added some extra Inputs to control the npc. -Replaced sounds that are no found for others. -Various fixes/improvements of minor detail.
Just credit Valve and me (Maestro Fénix) if you are going to use it on your mod.