This example project demonstrates how to incorporate tesse-core into a Unity project. This particular project has no external dependencies other than requiring Unity. It includes a very simple and open scene.
- Install Unity 2019.1 or newer. This project was tested using 2019.1.0f2.
- Clone the repository to the desired location:
git clone --recurse-submodules [email protected]:MIT-TESSE/tesse-example-project.git
- Open the Unity editor and select the folder as as existing project.
- Navigate to
Assets > TESSE > Scenes
in theProject
tab of Unity. Double click on thetesse_multiscene
scene to open it. - Press play in the editor, or build the executable.
See tesse-core for details on basic usage.
DISTRIBUTION STATEMENT A. Approved for public release. Distribution is unlimited.
This material is based upon work supported by the Under Secretary of Defense for Research and Engineering under Air Force Contract No. FA8702-15-D-0001. Any opinions, findings, conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the Under Secretary of Defense for Research and Engineering.
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