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OG bug: a breaking tile won't activate | Opera House #1902

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aredfan opened this issue Nov 14, 2024 · 0 comments · Fixed by #1921
Closed

OG bug: a breaking tile won't activate | Opera House #1902

aredfan opened this issue Nov 14, 2024 · 0 comments · Fixed by #1921
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Data Requires injecting content / files that are not a part of the original game OG bug A bug in original game TR2

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@aredfan
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aredfan commented Nov 14, 2024

In room 184, there's a breaking tile that has no trigger to activate it.

Screenshot 1

The trigger below the faulty tile would instead activate the neighbour breaking tile, which is incorrect.

Screenshot 2

@aredfan aredfan added OG bug A bug in original game Data Requires injecting content / files that are not a part of the original game TR2 labels Nov 14, 2024
@lahm86 lahm86 moved this to Backlog in TRX Dev tracker Nov 15, 2024
@lahm86 lahm86 self-assigned this Nov 18, 2024
@lahm86 lahm86 moved this from Backlog to In progress in TRX Dev tracker Nov 18, 2024
lahm86 added a commit to lahm86/TRX that referenced this issue Nov 18, 2024
This fixes the duplicated trigger in room 44 for the collapsible tile
above.

Resolves LostArtefacts#1902.
@lahm86 lahm86 closed this as completed in 08e93af Nov 18, 2024
@github-project-automation github-project-automation bot moved this from In progress to Done in TRX Dev tracker Nov 18, 2024
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Labels
Data Requires injecting content / files that are not a part of the original game OG bug A bug in original game TR2
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