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Holding look fully forward causes an upside down frame on release #1338
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This happens in TombATI as well. |
Also happens with PS1 and DOS. It's not exactly an upside down frame, but more like the camera went slightly past 90 degrees when resetting? At that point maybe something in the code causes it to switch view? |
tr1 values are and TR4 values: Making that change fixes the issue. But it slightly changes the look angles. Lmk what you think. This is the full forward tilt with TR4 values: |
I think it's OK to change it but I think only one of these two values needs to be adjusted. Ofc with a changelog etc. |
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