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Every now and then people come in on Discord asking about crashes, especially with custom levels. Typically it's natural to refer to the the logs for crash details in these situations. However, our current builds don't provide that information and cut off the logs instead, rendering them meaningless for debugging purposes. It would be helpful to implement meaningful stacktrace reporting in the logs when crashes happen.
The text was updated successfully, but these errors were encountered:
Every now and then people come in on Discord asking about crashes, especially with custom levels. Typically it's natural to refer to the the logs for crash details in these situations. However, our current builds don't provide that information and cut off the logs instead, rendering them meaningless for debugging purposes. It would be helpful to implement meaningful stacktrace reporting in the logs when crashes happen.
The text was updated successfully, but these errors were encountered: