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Initially discussed on discord. Hiding the scion's blood effect could perhaps be done as part of the Fix texture issues option.
Fix texture issues
The text was updated successfully, but these errors were encountered:
Should we just add a spawn_blood bool argument or something to Gun_HitTarget? @rr-
spawn_blood
Gun_HitTarget
Sorry, something went wrong.
I'd rather check if the target is a scion object and spawn a ricochet instead.
gun_music: change the Scion from spawning blood to a richochet
c396ac9
Resolves LostArtefacts#1121.
gun_misc: change the Scion from spawning blood to a richochet
7edf550
489a5d5
gun_misc: change Scion from spawning blood to richochet (#1133)
f894ae5
Resolves #1121.
walkawayy
Successfully merging a pull request may close this issue.
Initially discussed on discord. Hiding the scion's blood effect could perhaps be done as part of the
Fix texture issues
option.The text was updated successfully, but these errors were encountered: