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tr2/gun: fix grenades launching too slow
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Resolves #1760.
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rr- committed Nov 2, 2024
1 parent 7ad3dc5 commit e7df771
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1 change: 1 addition & 0 deletions docs/tr2/CHANGELOG.md
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- fixed the ammo counter being hidden while a demo plays in NG+ (#1559)
- fixed the game crashing in large rooms with z-buffer disabled (#1761, regression from 0.2)
- fixed the game hanging if exited during the level stats, credits, or final stats (#1585)
- fixed grenades launched at too slow speeds (#1760, regression from 0.3)

## [0.5](https://github.com/LostArtefacts/TRX/compare/afaf12a...tr2-0.5) - 2024-10-08
- added `/sfx` command
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2 changes: 1 addition & 1 deletion src/tr2/global/const.h
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#define HARPOON_AMMO_CLIP 3
#define HARPOON_AMMO_QTY HARPOON_AMMO_CLIP // = 3

#define GRENADE_SPEED 150
#define GRENADE_SPEED 200
#define GRENADE_AMMO_CLIP 1
#define GRENADE_AMMO_QTY (GRENADE_AMMO_CLIP * 2) // = 2

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