Releases: LinuxFlowersTeam/CursesStrike
Releases · LinuxFlowersTeam/CursesStrike
v0.3-rc7: Statically linked ncurses 6.1 into client
v0.3-rc6: Improved kick system, speed limit
Merge pull request #7 from CursesGames/features Extended log system: `dump` print timers, logging of killevents. Revision of the respawn algorithm. (but still need checking for out-of-bounds)
v0.3-rc5: Bullet smoothing
- Bullet flight smoothing on client-side (press F7 to toggle). - Added `wild` build configuration, which strips all source code from macro. This makes executables even less in size. - Added `make help`. - Fixed stats (on Tab) rendering. - Renamed `__syscall` to `__syswrap` to avoid confusing between macro and direct system call. - Added `timeval128_t`, fixed-sized and so cross-platform. - Server kicks players who interrupted connection (no datagram in the last 60 sec.)
v0.3-rc4: Fixed multiple mistakes
- Default configuration is debug, releases are stripped. - Map is included into release. - Unconditional repaint of stdscr from scratch every 1 second. Allows to outlive glitches if any. - Fixed server console command 'dump here' and disabled 'kick 16'. - Fixed implicit fallthrough warnings in state machine source. - User terminal size does not matter anymore, just won't draw more than 80x24. - Removed redundant MOVE, FIRE, ROTATE message sendings from client, when its state doesn't allows it.
v0.3-rc1: Project release
Multiarch release (project time deadline).