Releases: Linus4/csgoverview
v1.2.0
Windows installation instructions here. Uninstall old version before you install the new one.
Important: To verify integrity of the installer and the program:
- Run
Command Prompt
from Windows Start Menu and navigate to the installer you
just downloaded.d:
switches to D partition (for example) andcd <dir>
changes the directory. - Run
CertUtil -hashfile csgoverview_windows_v1.2.0_install.exe SHA256 | findstr -v "hash"
on the command
line and make sure the checksum matches the one provided here. - If the numbers don't match, try downloading the installer again and if they still don't match please let me know in the chat and do NOT install csgoverview.
Changelog
Thanks to @augustoccesar for your work on this release! :)
- added progressbar to CLI when opening a demo (@augustoccesar )
- added playback icon (@augustoccesar)
- added support for de_ancient
v1.1.0
Windows installation instructions here. Uninstall old version before you install the new one.
Important: To verify integrity of the installer and the program:
- Run
Command Prompt
from Windows Start Menu and navigate to the installer you
just downloaded.d:
switches to D partition (for example) andcd <dir>
changes the directory. - Run
CertUtil -hashfile csgoverview_windows_v1.1.0_install.exe SHA256 | findstr -v "hash"
on the command
line and make sure the checksum matches the one provided here. - If the numbers don't match, try downloading the installer again and if they still don't match please let me know in the chat and do NOT install csgoverview.
Changelog
Huge thank you to xXxhaxmeister42xXx, langhillie, augustoccesar and r0ma for your contributions! :)
- added icon to executable (xXxhaxmeister42xXx)
- improved installer for windows (xXxhaxmeister42xXx)
- added team outline to smokes (langhillie)
- added feature to copy player position & angle using the corresponding number
keys (0-9) (langhillie) - added indicator if player is holding a grenade or the bomb (langhillie)
- remove common pre- and postfixes in playernames (useful in ESEA demos)
- player circles now indicate player health
- added lower level to de_mirage (underpass)
- coloring line-of-sight indicator red if player has AWP
- added hotkeys (w and s) to increase or decrease playback speed (no need to
hold button to fast forward or slow down) - shift-w and shift-s now super fast-forward and super slow down playback
- added hotkey (r) to reset playback speed to x 1
- added hotkey (k) that displays a dialog box with all hotkeys
- changed hotkeys a and d to skip 3 seconds instead of 5 seconds
- added headshot icon to killfeed (augustoccesar)
- improved framerate autodetection (r0ma)
- removed ability to provide fallback value for framerate on the command-line
- lots of refactoring and updates to libraries
v1.0.0
Windows installation instructions here. Uninstall old version before you install the new one.
Important: To verify integrity of the installer and the program:
- Run
Command Prompt
from Windows Start Menu and navigate to the installer you
just downloaded.d:
switches to D partition (for example) andcd <dir>
changes the directory. - Run
CertUtil -hashfile csgoverview_windows_v1.0.0_install.exe SHA256 | findstr -v "hash"
on the command
line and make sure the checksum matches the one provided here. - If the numbers don't match, try downloading the installer again and if they still don't match please let me know in the chat and do NOT install csgoverview.
Changelog
- Drastically reduced memory usage, especially for 64-tick and 128-tick demos
(reduced by 2/3 in general and on top of that by 3/4 for 128-tick and by 1/2
for 64-tick demos) Should use ~400-500 MB of RAM for an average-lenght match
and ~1 GB for unusually long matches (50 rounds or more) - Smokes from the previous round won't be drawn anymore when a new round starts
- Added --version flag to display version number
- Added bomb explode and bomb defuse effects
- Built an installer for Windows
- Hide terminal on windows
- Improved player blindness indicator
- Added buttons to choose tick- and framerate in case of broken header error
- Added player numbers to map and to infobar
- Font style changed from bold to normal
- Added keybind to switch between normal and alternate version of a map
overview (e.g.de_nuke.jpg
andde_nuke_lower.jpg
) - Added keybind to toggle hiding player names on map
- Names of dead players in infobars and of players on different elevation on
map are now drawn transparently on windows, too.
v0.7.1 Bugfix
Updated to latest minor version release of demoinfocs fixing a memory leak.
Checksum for windows archive: 8f3a6878332bc793936b8dc619282b3f2fa4987142cb06293ad10cc7d2bb697c
v0.7.0
v0.6.2
Bug fixes
Fake shots and fixes
- switched to blended font rendering
- enabled anti-aliasing
- fixed font search on linux (uses fc-list now)
- windows uses folder
C:\USERNAME\csgoverview
for overview images and font - message boxes appear when errors occur
- implemented fake shots
WINDOWS USERS FOLLOW INSTRUCTIONS IN README_WINDOWS.txt
Windows release and bug fixes
- Added archive with compiled application to the releases
- limiting player-names on the map to 10 characters
- fixed a bug that occurred when the user pressed q or Q during warmup
- switched to DejaVuSans font
- fixed a bug where players were drawn at the position of their last death during freezetime
- names in the infobar are now drawn darker, if the player is not alive
- fixed shift - keyboard presses on windows