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Core (LV::Video): Rewrite MMX alpha blending of 32-bit videos using i…
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…ntrinsics (#230).
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kaixiong committed Feb 2, 2023
1 parent 54a7003 commit 1ec968b
Showing 1 changed file with 46 additions and 35 deletions.
81 changes: 46 additions & 35 deletions libvisual/libvisual/private/lv_video_blit_simd.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -26,49 +26,60 @@
#include "lv_video_blit.hpp"
#include "lv_video_private.hpp"
#include "lv_common.h"
#include <x86intrin.h>

namespace LV {

void VideoBlit::blit_overlay_alphasrc_mmx (Video* dest, Video* src)
void VideoBlit::blit_overlay_alphasrc_mmx (Video* dst, Video* src)
{
#if defined(VISUAL_ARCH_X86) || defined(VISUAL_ARCH_X86_64)
auto destbuf = static_cast<uint8_t*> (dest->get_pixels ());
auto srcbuf = static_cast<uint8_t const*> (src->get_pixels ());

for (int i = 0; i < src->m_impl->height; i++) {
for (int j = 0; j < src->m_impl->width; j++) {
__asm __volatile
("\n\t movd %[spix], %%mm0"
"\n\t movd %[dpix], %%mm1"
"\n\t movq %%mm0, %%mm2"
"\n\t movq %%mm0, %%mm3"
"\n\t psrlq $24, %%mm2" /* The alpha */
"\n\t movq %%mm0, %%mm4"
"\n\t psrld $24, %%mm3"
"\n\t psrld $24, %%mm4"
"\n\t psllq $32, %%mm2"
"\n\t psllq $16, %%mm3"
"\n\t por %%mm4, %%mm2"
"\n\t punpcklbw %%mm6, %%mm0" /* interleaving dest */
"\n\t por %%mm3, %%mm2"
"\n\t punpcklbw %%mm6, %%mm1" /* interleaving source */
"\n\t psubsw %%mm1, %%mm0" /* (src - dest) part */
"\n\t pmullw %%mm2, %%mm0" /* alpha * (src - dest) */
"\n\t psrlw $8, %%mm0" /* / 256 */
"\n\t paddb %%mm1, %%mm0" /* + dest */
"\n\t packuswb %%mm0, %%mm0"
"\n\t movd %%mm0, %[dest]"
: [dest] "=m" (*destbuf)
: [dpix] "m" (*destbuf)
, [spix] "m" (*srcbuf));

destbuf += 4;
srcbuf += 4;
auto dst_pixel_row_ptr = static_cast<uint8_t*> (dst->get_pixels ());
auto src_pixel_row_ptr = static_cast<uint8_t const*> (src->get_pixels ());

for (int y = 0; y < src->m_impl->height; y++) {
auto dst_pixel = reinterpret_cast<uint32_t*> (dst_pixel_row_ptr);
auto src_pixel = reinterpret_cast<uint32_t const*> (src_pixel_row_ptr);

for (int x = 0; x < src->m_impl->width; x++) {
// We work with 32-bit pixel values packed as 4 x 16-bit ints in MMX registers.
// See the pure C implementation in blit_overlay_alphsrc() for the calculation involved.

// Load source alpha as a 16-bit int.
uint16_t const src_alpha = *reinterpret_cast<uint8_t const*> (src_pixel);

// Load source and target pixel values into MMX registers, each channel zero-extended into 16 bits.
auto src = _mm_cvtsi32_si64 (*src_pixel);
auto dst = _mm_cvtsi32_si64 (*dst_pixel);
src = _mm_unpacklo_pi8 (src, _mm_setzero_si64 ());
dst = _mm_unpacklo_pi8 (dst, _mm_setzero_si64 ());

// Load src_alpha and (255 - src_alpha) and broadcast them into a1 and a2.
auto a1 = _mm_set1_pi16 (src_alpha);
auto a2 = _mm_set1_pi16 (static_cast<uint16_t> (255) - src_alpha);

// Interpolate between source and target.
auto result = _mm_add_pi16 (_mm_mullo_pi16 (src, a1), _mm_mullo_pi16 (dst, a2));
result = _mm_srli_pi16 (result, 8);

// Unpack result but keep the target pixel alpha.
// Is there a nicer way to do this?
uint32_t int_result = _mm_cvtsi64_si32 (_mm_packs_pu16 (result, result));
int_result = (int_result & 0x00'ff'ff'ff) | (*dst_pixel & 0xff'00'00'00);

*dst_pixel = int_result;

dst_pixel++;
src_pixel++;
}

destbuf += dest->m_impl->pitch - (dest->m_impl->width * dest->m_impl->bpp);
srcbuf += src->m_impl->pitch - (src->m_impl->width * src->m_impl->bpp);
dst_pixel_row_ptr += dst->m_impl->pitch;
src_pixel_row_ptr += src->m_impl->pitch;
}

// FIXME: Some sources said this is not needed for x64 as MMX registers are no longer
// overlayed on FP ones.
_mm_empty ();

#endif /* !VISUAL_ARCH_X86 */
}

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