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fix errors in readme
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LeonidasWhite authored Jul 22, 2019
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# BCRYExporter
This is ported version of BCRYExporter for Cryengine 5 from https://github.com/AFCStudio/BCRYExporter for Blender 2.80

Installation
Installation:
Copy io_bcry_exporter folder to blender_path\Scripts\Addons directory.

Example: C:\Users\%Your_User_Name%\AppData\Roaming\Blender Foundation\Blender\2.80\scripts\addons

Documentation: maybe soon
Expand All @@ -21,7 +22,7 @@ What's new:
2) Add "not a prim collision" (cryengine see it as a mesh collision. Recommended use less than 256 vertices and convex hull, but concave support too)
3) Blender 2.80 has new type of grouping objects instead layer and group - Collection. Now when you create export node, BCRY exporter create cry_exporter_nodes collection. All export nodes inside this collection are exported when you call export.

Menu: Blender 2.80 has Quick Favourite menu which called by "Q" key. But there is not way to add to quick favourite from python code. I added this menu in Configuration section. You can do right mouse click on them and set "Add to Quick favourite".
Menu: Blender 2.80 has Quick Favorite menu which called by "Q" key. But there is not way to add to quick favorite from python code. I added this menu in Configuration section. You can do right mouse click on them and set "Add to Quick favorite".

Known issues/limitation:
1) Custom split normal doesn't support Sharp edges in skin node. Solution: Add Edge split modifier before Armature modifier, set up and apply. The skin mesh will be rip in Sharp edges places.
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