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Stuff to do

  • populate game board from deck object
  • create logic to compare cards
  • make basic card styling
  • make cards inactive when being compared
  • make cards flip back after a delay if they dont match
  • have start screen
  • create win and lose scenarios
  • create logic so game know when win or lose K
  • connect to win and lose screen where appropriate K
  • card pair animation or sound L
  • health bar to work L
  • images for hard mode K
  • make hard mode button create hard mode game K
  • add game clock L
  • calculate a score based on clicks and time and display it at end screen K
  • sound for incorrect guess L
  • music for win and lose screens L
  • make start buttons static K
  • make a back button
  • add back button to gameboard
  • add new game button at endgame
  • make cards responsive
  • r2 is pushing title screen a little on smaller screen sizes
  • possibly merge end game pages onto one so score data can be passed easily

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