doc: add build notes to README #36
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name: Build Launcher | |
on: | |
pull_request: | |
push: | |
branches: | |
- "main" | |
jobs: | |
build: | |
# both Windows and Linux builds run on Ubuntu | |
runs-on: ${{ matrix.build == 'macos' && 'macos' || 'ubuntu' }}-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
build: [macos, windows, linux] | |
steps: | |
- uses: actions/checkout@v3 | |
- uses: chickensoft-games/setup-godot@v1 | |
with: | |
version: 4.2.1 | |
use-dotnet: false | |
- name: Verify Setup | |
run: | | |
godot --version | |
- name: Import certificate to Keychain | |
if: ${{ matrix.build == 'macos' }} | |
run: | | |
echo "${{ secrets.MACOS_CERTIFICATE }}" | base64 --decode > certificate.p12 | |
KEYCHAIN_PASSWORD=$(uuidgen) | |
security create-keychain -p "$KEYCHAIN_PASSWORD" build.keychain | |
security default-keychain -s build.keychain | |
security unlock-keychain -p "$KEYCHAIN_PASSWORD" build.keychain | |
security import ./certificate.p12 -k ~/Library/Keychains/build.keychain -P ${{ secrets.MACOS_CERTIFICATE_PASSWORD }} -T /usr/bin/codesign | |
security set-key-partition-list -S apple-tool:,apple: -s -k "$KEYCHAIN_PASSWORD" ~/Library/Keychains/build.keychain | |
env: | |
MACOS_CERTIFICATE_PASSWORD: ${{ secrets.MACOS_CERTIFICATE_PASSWORD }} | |
- name: Setup notarization credentials | |
if: ${{ matrix.build == 'macos' }} | |
run: | | |
echo ${{ secrets.GODOT_MACOS_NOTARIZATION_API_KEY }} | base64 --decode > notarization_api_key.p8 | |
- name: Export build | |
run: | | |
name="${{fromJSON('{"windows": "Windows Desktop", "macos": "macOS", "linux": "Linux/X11"}')[matrix.build] }}" | |
godot --headless --export-debug "$name" --verbose 2>&1 | tee build.log | |
env: | |
GODOT_MACOS_NOTARIZATION_API_KEY_ID: | |
${{ secrets.GODOT_MACOS_NOTARIZATION_API_KEY_ID }} | |
GODOT_MACOS_NOTARIZATION_API_KEY: ./notarization_api_key.p8 | |
GODOT_MACOS_NOTARIZATION_API_UUID: | |
${{ secrets.GODOT_MACOS_NOTARIZATION_API_UUID }} | |
- name: Upload build | |
uses: actions/upload-artifact@v4 | |
with: | |
name: drivechain_launcher_${{ matrix.build }} | |
if-no-files-found: error | |
path: build/drivechain_launcher-* | |
- name: Wait for notarization to finish | |
if: ${{ matrix.build == 'macos' }} | |
run: | | |
request_id=$(grep 'Notarization request UUID' build.log | rev | cut -d ' ' -f 1 | rev | tr -d '"') | |
xcrun notarytool wait $request_id \ | |
--issuer ${{ secrets.GODOT_MACOS_NOTARIZATION_API_UUID }} \ | |
--key-id ${{ secrets.GODOT_MACOS_NOTARIZATION_API_KEY_ID }} \ | |
--key ./notarization_api_key.p8 |