Don't let silent instruments wake up sleeping effects #4792
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Fixes #4564.
Ensures a
PlayHandle
's buffer is not silent before mixing it in to the audio port. This avoids waking up all downstream effects unless there is some audio present. The test is not performed forNotePlayHandle
s for performance reasons, in line with similar code inInstrumentTrack::processAudioBuffer
.lmms/src/tracks/InstrumentTrack.cpp
Lines 170 to 175 in c1ae1ed
Using a slightly different approach from #4564 (comment) as suggested by gi0e5b06.