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RC - FX Mixer Vertical Height #1185
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@tresf the second issue still stands. I'll edit post and title. |
@tresf, ah ok. |
@Spekular the 'huge' space above the track number is there for a reason. When you Send audio to another channel, a knob appears to declare the amount of audio sent. |
Ah right, forgot that. It still needs to be fixed somehow imo, since the
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With all due respect, we have hundreds of these issues that |
Well, if I programming learn a language to help, why should I learn? Is
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@tresf I realize this, but as I am currently learning java (my first programming language), and in school, I'm not really able to help with coding. I still want to contribute to development though and that's why I'm submitting issues, art, and grammar fixes. When I say needs to be fixed, I mean at some point in time, and I'm basing that on the fact that this is a regression (once again, this is imo) and that I don't think it shpuld be all too hard to fix (relatively |
@Spekular I'd argue a programming student is one of our best candidates to help with coding.
@Spekular This is the language I code in as well.
@Spekular Most bugs aren't that hard to fix, but we need more people looking at the code and trying new ideas. C++ isn't hard, but it can be a lot of work since it requires compilation (Java pretends to be compiled, but actually is crunched down to interpreted bytecode just-in-time, allowing you to see results almost immediately. Java also has mature layout managers which make stuff like arranging buttons and overflowing panels tremendously easy). C++ isn't necessarily as quick to get changed. It requires much more competence when creating and destroying stuff. Furthermore, most of our GUI has hard-coded layout elements which make nudging and bumping things around more manual of a process.
@dednikko For the most part, yes, C++. It uses a lot of C as well (you can mix them interchangeably). There are some items which are in different languages, but generally speaking, QT GUI libraries with C++. |
@tresf unfortunately, in school + learning java =/= programming student. Programming is a side project/hobby, whereas school is a must (programming isn't even offered at the school/level I'm at). I though LMMS was C++, which I don't know, and I don't want to stop learning java when I've gotten as far as I have (it's taken tons of time), or juggle learning TWO languages in addition to school. This is all in addition to other hobbies like 3D modelling and music production |
@tresf I'm just starting with GUIs in java and learning CPP at the same time would slow both languages to a crawl. I'd rather get to a point in java where I can create useful applications than be a beginner at two programs. (sorry for multiple comments and errors, on a worse phone than usual) |
Furthermore, I still think this bug report is invalid unless you have a proposal for not showing the scroll bar. From what I can see, in previous versions of LMMS (with less features) the entire DAW could fit on your screen, but with the addition of the new FX mixer, the scrollbar appears. This is a classic case of new functionality requires more resources. In the case of your bug report, the resource needed is vertical screen real-estate (which tends to increase with time). Unless you have a valid proposal for fixing the mixer window, this bug is invalid. A scrollbar appearing is not a bug and the mixer's vertical height is at a very reasonable size given the amount of functionality that Vesa has added to it. I'd actually prefer to mark it as a duplicate of #387 and close this out completely. |
@tresf go ahead |
On 10/02/2014 05:30 PM, Spekular wrote:
The plus button is huge because there's no other buttons in the mixer. As for there being a scrollbar at startup, that's of course entirely What I hope we can do in the future is allow users to save and load |
The FX mixer is now large enough vertically to cause LMMS to start with a scrollbar, and the extra space seems to be unused:
(Notice the odd space above the track number, and the huge plus bar)
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