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A classic 1980 Pacman clone using Infinite Motion Engine v3.0.0

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KwenaMashamaite/PacMan

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Pac-Man clone

This project is a clone of the 1980 Pac-Man arcade game using my 2D game engine, Infinite Motion Engine. I tried to make the game as close to the original game as possible without the glitch screen.

You can check out another similar clone of mine; Super Pac-Man clone.

How to play

  1. Download the game
  2. Extract the zip archive
  3. Run PacMan.exe
  4. Enjoy 🎮

Gameplay

User Interface

Build

Read this section if you want to build the game yourself, otherwise you may skip it.

This project is a CMake project, therefore you must download and install CMake. You also need to download Infinite Motion Engine v3.0.0.

Then:

  1. Clone the repository
$ git clone https://github.com/KwenaMashamaite/PacMan
  1. Create a folder in the root of the directory created in step 1 and name it extlibs
  2. Extract IME to the extlibs folder created in step 2. It should look like:

At this point your ready to build the project. The easiest way to do this is to use an IDE.

To build the game using the CLI, run the following commands from the project root directory:

mkdir build
cd build
cmake ..
cmake --build .

The executable can be found in the bin folder

Platform

This game only runs on the Windows platform. It was tested on Windows 10.

License

Pac-Man clone is licensed under the MIT license.

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A classic 1980 Pacman clone using Infinite Motion Engine v3.0.0

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