You can now specify a pivot point for bending. #41
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For example if the size of a bendable cuboid is 16 and you set the pivot value to 6 and the direction is UP it will bend a little higher up.
I tested this with player animator (I plan to use this for capes, PR for that coming soon.) and it seems to work just fine.
I also removed some stuff I saw as unnecessary such as the 3D skin layers compat that doesn't work.
I do plan to work on 3D skin layers compat + a lot A LOT more compat stuff but as a seperate mod rather than part of bendy-lib.