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SPV: RelaxedPrecision: use the result precision for texture sampling. #2302

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merged 1 commit into from
Jun 30, 2020

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Fix #2298.

The AST has two precisions, an operation precision and a result precision.
Actual use of GLSL with mediump samplers wants the result precision, so
pick that up instead of the operation precision.

Fix #2298.

The AST has two precisions, an operation precision and a result precision.
Actual use of GLSL with mediump samplers wants the result precision, so
pick that up instead of the operation precision.
@johnkslang johnkslang merged commit 8d3f3b7 into master Jun 30, 2020
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Missing RelaxedPrecision decoration on sample operation
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