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Fixing the VkRayTracingShaderGroupTypeKHR in ray query tests
VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_KHR is needed instead of VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_KHR when triangle geometry is used. VK-GL-CTS issue: 5364 Affects: dEQP-VK.ray_query.* Components: Vulkan Change-Id: Ibcd26c0eba16e62eb61684dad43c8e0adb7ae9e6
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