Skip to content

Bounce is a 3D physics engine for games.

License

Notifications You must be signed in to change notification settings

Kazade/bounce-1

Repository files navigation

Bounce

Bounce is a 3D physics engine for games.

Features

Common

  • Efficient data structures with no use of STL
  • Fast memory allocators
  • Built-in math library
  • Tunable settings used across the entire library
  • Integrated profiler
  • Included debug draw utility

Collision

  • Continuous collision detection
  • Dynamic tree broadphase
  • Static tree for triangle meshes
  • SAT
  • GJK
  • Spheres, capsules, triangles, convex hulls, triangle meshes
  • Optimized pair management

Dynamics

  • Rigid bodies
  • Contact, friction, restitution
  • Sphere, cone, revolute, and more joint types
  • Joint motors, limits
  • Constraint graphs
  • Simulation islands and sleep management
  • Linear time solver
  • Stable shape stacking
  • One-shot contact manifolds
  • Contact clustering, reduction, and persistence
  • Contact callbacks: begin, pre-solve, post-solve
  • Ray-casting, shape-casting, and volume queries

Testbed

  • OpenGL with GLFW and GLAD
  • UI by imgui
  • Mouse picking
  • Orbit camera
  • CMake build system

Documentation

Note: Use the quickstart guide and the Testbed for learning how to use Bounce. Testbed is a collection of visual tests and examples that can support the development of the library. As you would imagine, this application is not part of the library.

License

Bounce is released under the zlib license. Please recognize this software in the product documentation if possible.

Dependencies

Testbed

These are the external dependencies for the Testbed example project. If you don't care about the Testbed you don't need these dependencies.

Building

  • Install CMake
  • Ensure CMake is in the user 'PATH'

Visual Studio

  • You can run 'build.bat' from the command prompt
  • Building results are in the build sub-folder
  • Open bounce.sln

Any system

  • Run 'build.sh' from a bash shell
  • Building results are in the build sub-folder

Contributing

You can ask anything relative to this project using the Discussions section. Please do not use the issue tracker for asking questions. The issue tracker is not a place for this.

Please do not open pull requests with bugfixes or new features that require core library changes. Open an issue first for discussion.

About

Bounce is a 3D physics engine for games.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published