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Todo
Patrick Scott edited this page Jun 9, 2021
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- Implement version of kaoses wages
- rework wage tweaks to be more granular/detailed (something in the direction kaoses went with his mod)
- Error DoLoading : PrisonerImprisonment <-- not sure whats causing this
- Party food consumption tweak - done v 2.0
- The naming of the multiplier for learning rate needs better naming
- Add MCM setting to enable/disable Another chance at marriage
- check battle size tweak (reinforcements/separate battles)
- need to apply weapon price tweaks to crafted weapons on craft
- Party Size Updated But Not Effective <-- Working
- Bow Prices not affected by price tweaks <-- Fixed
- AI Lord party limit clan tier based <- Working
- not compatible with Better Looting <- Fixed
- militia hard cap and settings for villages
- rework of troop training (??)
- retreat/panic/fleeing in battles tweak (??)
- tweak persuasion chance (when trying to get lords to join your faction) (is this now being done with new campaign difficulty setting?)
- include tweak for bandit party limits (size and count) (kaoses party sizes simpler)
- tweaks for death, injury probability and healing rates ()
- tweaks for execution's,, f.ex. relation change, cruelty, honor ()
- check possibility of amount of corpses tweak
- somehow reorganize cluttered settings (ongoing ...) (rework version 1 as of v2.0)
- cause soldiers to either only die in battle (except Heroes ofc) or k/o only?
- Possible to tweak death odds or capture return time (i.e. Dethert now takes longer to get back to Vlandria after ransom or escape)?