Skip to content
Patrick Scott edited this page Jun 9, 2021 · 7 revisions

TODOS

Accepted

  • Implement version of kaoses wages
    • rework wage tweaks to be more granular/detailed (something in the direction kaoses went with his mod)

Bugs

  • Error DoLoading : PrisonerImprisonment <-- not sure whats causing this

Completed

  • Party food consumption tweak - done v 2.0
  • The naming of the multiplier for learning rate needs better naming
  • Add MCM setting to enable/disable Another chance at marriage
  • check battle size tweak (reinforcements/separate battles)
  • need to apply weapon price tweaks to crafted weapons on craft
  • Party Size Updated But Not Effective <-- Working
  • Bow Prices not affected by price tweaks <-- Fixed
  • AI Lord party limit clan tier based <- Working
  • not compatible with Better Looting <- Fixed

Under Consideration:

  • militia hard cap and settings for villages
  • rework of troop training (??)
  • retreat/panic/fleeing in battles tweak (??)
  • tweak persuasion chance (when trying to get lords to join your faction) (is this now being done with new campaign difficulty setting?)
  • include tweak for bandit party limits (size and count) (kaoses party sizes simpler)
  • tweaks for death, injury probability and healing rates ()
  • tweaks for execution's,, f.ex. relation change, cruelty, honor ()
  • check possibility of amount of corpses tweak
  • somehow reorganize cluttered settings (ongoing ...) (rework version 1 as of v2.0)
  • cause soldiers to either only die in battle (except Heroes ofc) or k/o only?
  • Possible to tweak death odds or capture return time (i.e. Dethert now takes longer to get back to Vlandria after ransom or escape)?
Clone this wiki locally