Releases: Justin113D/SA2ChaoStatMenu
Releases · Justin113D/SA2ChaoStatMenu
Chao Stat Menu 1.1.4
Requires the Mod Loader to be up to date!
- Use new render device callbacks (fixes the crash some people experience + better for compatibility)
- Fix memory leak on device reset
- Clean up draw function to avoid goto
- Fix age rendering when above or equal 10.0
Chao Stat Menu 1.1.3
List of changes:
- Properly set up the Visual Studio project
- Use of additional include/lib directories
- Better use of the pch
- Use environment path for dx9 location $(DXSDK_DIR)
- Remove x64 configuration
- Add Trampoline.cpp to built sources instead of including the cpp file
- Make use of the game's d3d device instead of creating one (fixes crash using dxvk)
- Fix the many compiler warnings (type casting/mismatch)
- Handle device reset (to support resizable window or device lost)
- Compatibility with "SADX Free Camera"
- Small cleanup
SA2ChaoStatMenu
fixes:
- Special character crash (hopefully) fixed
SA2ChaoStatMenu
V1.1.2 of the Chao Stat menu. contains at least all data that fusion chao editor displays
fixes:
- texture entry for amethyst was missing
- dark garden entry is now displayed correctly
- fixed decoder (all characters with index higher than 0x9F will be displayed as "_")
SA2ChaoStatMenu
V1.1.1 of the Chao Stat menu. contains at least all data that fusion chao editor displays
fixes:
-wont crash anymore when chao have custom texture/color/eggcolor
1.1: Finished Chao data menu V1.0
V1.1 of the Chao Stat menu. contains at least all data that fusion chao editor displays
fixes:
- scaling (hopefully)
- language variations of the pause menu button
- array bounds (for CWE users)
SA2ChaoStatMenu
V1.0 of the Chao Stat menu. contains at least all data that fusion chao editor displays