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Error: ShouldAcceptTrade() System.TimeoutException: Failed due to error: DuplicateRequest #3362

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JustArchi opened this issue Dec 17, 2024 Discussed in #3361 · 9 comments
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🐛 Bug Issues marked with this label indicate unintended program behaviour that needs correction. ✔️ Confirmed Issues marked with this label were acknowledged and confirmed by the developers. 🟢 Low priority Issues marked with this label are actively being worked on if nothing serious is on the list.

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@JustArchi
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Discussed in #3361

Originally posted by Brandjuh December 17, 2024
Since one of the latest update's of ASF I am getting error mentioned below. I have multiple bots running and only 1 bot has this problem. I did update the .NET to the latest, so I am not sure if this is related to that.

I hope that someone can put me on the right track.

ShouldAcceptTrade() System.TimeoutException: Failed due to error: DuplicateRequest
   at ArchiSteamFarm.Steam.Integration.ArchiHandler.GetMyInventoryAsync(UInt32 appID, UInt64 contextID, Boolean tradableOnly, Boolean marketableOnly, UInt16 itemsCountPerRequest)+MoveNext()
   at System.Linq.AsyncEnumerable.WhereEnumerableAsyncIterator`1.MoveNextCore() in /_/Ix.NET/Source/System.Linq.Async/System/Linq/Operators/Where.cs:line 233
   at System.Linq.AsyncIteratorBase`1.MoveNextAsync() in /_/Ix.NET/Source/System.Linq.Async/System/Linq/AsyncIterator.cs:line 70
   at System.Linq.AsyncIteratorBase`1.MoveNextAsync() in /_/Ix.NET/Source/System.Linq.Async/System/Linq/AsyncIterator.cs:line 75
   at System.Linq.AsyncEnumerable.<ToHashSetAsync>g__Core|423_0[TSource](IAsyncEnumerable`1 source, IEqualityComparer`1 comparer, CancellationToken cancellationToken) in /_/Ix.NET/Source/System.Linq.Async/System/Linq/Operators/ToHashSet.cs:line 46
   at System.Linq.AsyncEnumerable.<ToHashSetAsync>g__Core|423_0[TSource](IAsyncEnumerable`1 source, IEqualityComparer`1 comparer, CancellationToken cancellationToken) in /_/Ix.NET/Source/System.Linq.Async/System/Linq/Operators/ToHashSet.cs:line 46
   at ArchiSteamFarm.Steam.Exchange.Trading.ShouldAcceptTrade(TradeOffer tradeOffer, ISet`1 handledSets)
```</div>
@JustArchi JustArchi added 🐛 Bug Issues marked with this label indicate unintended program behaviour that needs correction. 💭 Acknowledged Issues marked with this label were acknowledged, but weren't verified yet, waiting for confirmation. 🟢 Low priority Issues marked with this label are actively being worked on if nothing serious is on the list. labels Dec 17, 2024
@JustArchi
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@Brandjuh this is a Steam issue that happens to people with big inventories, ASF has a workaround in the code for that, but perhaps that workaround doesn't work anymore. Does it happen to you on usual basis?

@ezhevita can you check if you can reproduce? Perhaps we need to increase our delay or add a semaphore there to avoid such issues.

@ezhevita
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ezhevita commented Dec 17, 2024

I've grepped my logs and I've observed this behavior only once in about two months in this pattern (v6.0.8.7-based version):

2024-12-03 11:44:13|dotnet-117785|INFO|botaccount|OnDisconnected() Disconnected from Steam!
2024-12-03 11:44:13|dotnet-117785|WARN|botaccount|GetMyInventoryAsync() System.Threading.Tasks.TaskCanceledException: A task was canceled.
   at ArchiSteamFarm.Steam.Integration.ArchiHandler.GetMyInventoryAsync(UInt32 appID, UInt64 contextID, Boolean tradableOnly, Boolean marketableOnly, UInt16 itemsCountPerRequest)+MoveNext()
2024-12-03 11:44:13|dotnet-117785|WARN|botaccount|SendInventory() System.TimeoutException: Failed due to error: DuplicateRequest
   at ArchiSteamFarm.Steam.Integration.ArchiHandler.GetMyInventoryAsync(UInt32 appID, UInt64 contextID, Boolean tradableOnly, Boolean marketableOnly, UInt16 itemsCountPerRequest)+MoveNext()
   at ArchiSteamFarm.Steam.Integration.ArchiHandler.GetMyInventoryAsync(UInt32 appID, UInt64 contextID, Boolean tradableOnly, Boolean marketableOnly, UInt16 itemsCountPerRequest)+System.Threading.Tasks.Sources.IValueTaskSource<System.Boolean>.GetResult()
   at System.Linq.AsyncEnumerable.WhereEnumerableAsyncIterator`1.MoveNextCore() in /_/Ix.NET/Source/System.Linq.Async/System/Linq/Operators/Where.cs:line 233
   at System.Linq.AsyncIteratorBase`1.MoveNextAsync() in /_/Ix.NET/Source/System.Linq.Async/System/Linq/AsyncIterator.cs:line 70
   at System.Linq.AsyncIteratorBase`1.MoveNextAsync() in /_/Ix.NET/Source/System.Linq.Async/System/Linq/AsyncIterator.cs:line 75
   at System.Linq.AsyncEnumerable.<ToHashSetAsync>g__Core|423_0[TSource](IAsyncEnumerable`1 source, IEqualityComparer`1 comparer, CancellationToken cancellationToken) in /_/Ix.NET/Source/System.Linq.Async/System/Linq/Operators/ToHashSet.cs:line 46
   at System.Linq.AsyncEnumerable.<ToHashSetAsync>g__Core|423_0[TSource](IAsyncEnumerable`1 source, IEqualityComparer`1 comparer, CancellationToken cancellationToken) in /_/Ix.NET/Source/System.Linq.Async/System/Linq/Operators/ToHashSet.cs:line 46
   at ArchiSteamFarm.Steam.Interaction.Actions.SendInventory(UInt32 appID, UInt64 contextID, UInt64 targetSteamID, String tradeToken, String customMessage, Func`2 filterFunction, UInt16 itemsPerTrade)

So a disconnect followed by trying to send inventory, which is expected to fail.

I can't reproduce this issue with v6.1.0.3-based version on my main account, more details would help

@JustArchi
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Seems reasonable since ASF gives up on workaround retrying if disconnection happens in the middle of it.

@Brandjuh can you send full log?

@JustArchi JustArchi added the ⁉️ Can't reproduce Issues marked with this label can't be reproduced by the developer, more info needed. label Dec 17, 2024
@Brandjuh
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That bot does not have a big inventory, between 1200 and 1500 items, so that should not be the problem?
It does also not happen on all trades from the same bot.

[04:04:23] WARN CTD > ShouldAcceptTrade() System.TimeoutException: Failed due to error: DuplicateRequest
> at ArchiSteamFarm.Steam.Integration.ArchiHandler.GetMyInventoryAsync(UInt32 appID, UInt64 contextID, Boolean tradableOnly, Boolean marketableOnly, UInt16 itemsCountPerRequest)+MoveNext()
    >    at System.Linq.AsyncEnumerable.WhereEnumerableAsyncIterator`1.MoveNextCore() in /_/Ix.NET/Source/System.Linq.Async/System/Linq/Operators/Where.cs:line 233
> at System.Linq.AsyncIteratorBase`1.MoveNextAsync() in /_/Ix.NET/Source/System.Linq.Async/System/Linq/AsyncIterator.cs:line 70
> at System.Linq.AsyncIteratorBase`1.MoveNextAsync() in /_/Ix.NET/Source/System.Linq.Async/System/Linq/AsyncIterator.cs:line 75
[Invalid Date] >
[Invalid Date] >
> at ArchiSteamFarm.Steam.Exchange.Trading.ShouldAcceptTrade(TradeOffer tradeOffer, ISet`1 handledSets)
[04:04:23] DEBUG CTD > ShouldAcceptTrade() The trade offer 7625476117 is determined to be Rejected due to IsTradeNeutralOrBetter.
[04:04:23] DEBUG CTD > ShouldAcceptTrade() The trade offer 7626420650 is determined to be TryAgain due to inventory.
[04:04:23] INFO CTD > ParseTrade() Ignoring trade: 7626420650
[04:04:23] INFO CTD > ParseTrade() Rejecting trade: 7625476117
[04:04:23] WARN CTD > ShouldAcceptTrade() System.TimeoutException: Failed due to error: DuplicateRequest
> at ArchiSteamFarm.Steam.Integration.ArchiHandler.GetMyInventoryAsync(UInt32 appID, UInt64 contextID, Boolean tradableOnly, Boolean marketableOnly, UInt16 itemsCountPerRequest)+MoveNext()
> at System.Linq.AsyncEnumerable.WhereEnumerableAsyncIterator`1.MoveNextCore() in /_/Ix.NET/Source/System.Linq.Async/System/Linq/Operators/Where.cs:line 233
> at System.Linq.AsyncIteratorBase`1.MoveNextAsync() in /_/Ix.NET/Source/System.Linq.Async/System/Linq/AsyncIterator.cs:line 70
> at System.Linq.AsyncIteratorBase`1.MoveNextAsync() in /_/Ix.NET/Source/System.Linq.Async/System/Linq/AsyncIterator.cs:line 75
[Invalid Date] >
[Invalid Date] >
> at ArchiSteamFarm.Steam.Exchange.Trading.ShouldAcceptTrade(TradeOffer tradeOffer, ISet`1 handledSets)
[04:04:23] DEBUG CTD > ShouldAcceptTrade() The trade offer 7626522696 is determined to be TryAgain due to inventory.
[04:04:23] INFO CTD > ParseTrade() Ignoring trade: 7626522696
[04:04:23] WARN CTD > ShouldAcceptTrade() System.TimeoutException: Failed due to error: DuplicateRequest
> at ArchiSteamFarm.Steam.Integration.ArchiHandler.GetMyInventoryAsync(UInt32 appID, UInt64 contextID, Boolean tradableOnly, Boolean marketableOnly, UInt16 itemsCountPerRequest)+MoveNext()
> at System.Linq.AsyncEnumerable.WhereEnumerableAsyncIterator`1.MoveNextCore() in /_/Ix.NET/Source/System.Linq.Async/System/Linq/Operators/Where.cs:line 233
> at System.Linq.AsyncIteratorBase`1.MoveNextAsync() in /_/Ix.NET/Source/System.Linq.Async/System/Linq/AsyncIterator.cs:line 70
> at System.Linq.AsyncIteratorBase`1.MoveNextAsync() in /_/Ix.NET/Source/System.Linq.Async/System/Linq/AsyncIterator.cs:line 75
[Invalid Date] >
[Invalid Date] >
> at ArchiSteamFarm.Steam.Exchange.Trading.ShouldAcceptTrade(TradeOffer tradeOffer, ISet`1 handledSets)
[04:04:23] DEBUG CTD > ShouldAcceptTrade() The trade offer 7626444782 is determined to be TryAgain due to inventory.

JustArchi added a commit that referenced this issue Dec 17, 2024
@JustArchi
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This almost confirms that it's not our fetching logic that is wrong but concurrent access. Steam likely doesn't expect too many concurrent calls for this endpoint, which makes sense, as we already were working around duplicate requests before.

Please check if build https://github.com/JustArchiNET/ArchiSteamFarm/actions/runs/12382917216 resolves this issue - simply download artifact for your platform from the bottom of the page and use it. If you confirm that build fixes your issue, then I'll be happy to schedule another pre-release for this.

Thanks in advance!

@Brandjuh
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I copied the "ArchiSteamFarm" file to the server and restarted the bot.
The bot has no trades at the moment so I am not able to check it, I did cleanup the trades by my self already before noticing that my original post was moved.

Feel free to ping me in a day if I forget to update you, I am pretty busy with work at the moment and can forget to report a update.

I only notice some login problems, but seems related to steam.

@JustArchi JustArchi added the 📢 Feedback welcome Issues marked with this label are open to any potential feedback that could help us. label Dec 17, 2024
@JustArchi
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@Brandjuh ping as requested 🙂

@Brandjuh
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Brandjuh commented Dec 19, 2024

I do not get the error message anymore, however I noticed that the matcheverything is not working anymore. I used the files you provided me in the bugfix.
If I try to run the match command manually it just says command not found. Hence I am not sure if the error still persists.

I am running ASF on Raspberry with a arm64 structure but seems like the plugins are not working with this test version.

Edit:

2024-12-19 04:26:53|Censor|INFO|ASF|InitCore() ArchiSteamFarm V6.1.1.0 (linux-arm64/64b6ee022cc042b6af300a42ce3dfa24 | .NET 9.0.0; linux-arm64; Debian GNU/Linux 12 (bookworm)) in [/censor/ArchiSteamFarm/ASF-linux-arm64] 2024-12-19 04:26:53|Censor|INFO|ASF|InitCore() Copyright © 2015-2024 JustArchiNET 2024-12-19 04:26:55|Censor|ERROR|ASF|LoadAssembliesFrom() /censor/ArchiSteamFarm/ASF-linux-arm64/plugins/ArchiSteamFarm.OfficialPlugins.ItemsMatcher/ArchiSteamFarm.OfficialPlugins.ItemsMatcher.dll is invalid! 2024-12-19 04:26:55|Censor|WARN|ASF|LoadAssembliesFrom() System.IO.FileLoadException: Could not load file or assembly '/censor/ArchiSteamFarm/ASF-linux-arm64/plugins/ArchiSteamFarm.OfficialPlugins.ItemsMatcher/ArchiSteamFarm.OfficialPlugins.ItemsMatcher.dll'. The assembly architecture is not compatible with the current process architecture. File name: '/censor/ArchiSteamFarm/ASF-linux-arm64/plugins/ArchiSteamFarm.OfficialPlugins.ItemsMatcher/ArchiSteamFarm.OfficialPlugins.ItemsMatcher.dll' at System.Runtime.Loader.AssemblyLoadContext.<LoadFromPath>g____PInvoke|5_0(IntPtr, UInt16*, UInt16*, ObjectHandleOnStack) at System.Runtime.Loader.AssemblyLoadContext.<LoadFromPath>g____PInvoke|5_0(IntPtr, UInt16*, UInt16*, ObjectHandleOnStack) at System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr, String, String, ObjectHandleOnStack) at System.Runtime.Loader.AssemblyLoadContext.InternalLoadFromPath(String, String) at System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(String) at System.Reflection.Assembly.LoadFrom(String) at ArchiSteamFarm.Plugins.PluginsCore.LoadAssembliesFrom(String path) 2024-12-19 04:26:55|Censor|ERROR|ASF|LoadAssembliesFrom() /censor/ArchiSteamFarm/ASF-linux-arm64/plugins/ArchiSteamFarm.OfficialPlugins.SteamTokenDumper/ArchiSteamFarm.OfficialPlugins.SteamTokenDumper.dll is invalid! 2024-12-19 04:26:55|Censor|WARN|ASF|LoadAssembliesFrom() System.IO.FileLoadException: Could not load file or assembly '/censor/ArchiSteamFarm/ASF-linux-arm64/plugins/ArchiSteamFarm.OfficialPlugins.SteamTokenDumper/ArchiSteamFarm.OfficialPlugins.SteamTokenDumper.dll'. The assembly architecture is not compatible with the current process architecture. File name: '/censor/ArchiSteamFarm/ASF-linux-arm64/plugins/ArchiSteamFarm.OfficialPlugins.SteamTokenDumper/ArchiSteamFarm.OfficialPlugins.SteamTokenDumper.dll' at System.Runtime.Loader.AssemblyLoadContext.<LoadFromPath>g____PInvoke|5_0(IntPtr, UInt16*, UInt16*, ObjectHandleOnStack) at System.Runtime.Loader.AssemblyLoadContext.<LoadFromPath>g____PInvoke|5_0(IntPtr, UInt16*, UInt16*, ObjectHandleOnStack) at System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr, String, String, ObjectHandleOnStack) at System.Runtime.Loader.AssemblyLoadContext.InternalLoadFromPath(String, String) at System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(String) at System.Reflection.Assembly.LoadFrom(String) at ArchiSteamFarm.Plugins.PluginsCore.LoadAssembliesFrom(String path) 2024-12-19 04:26:55|Censor|ERROR|ASF|LoadAssembliesFrom() /censor/ArchiSteamFarm/ASF-linux-arm64/plugins/ArchiSteamFarm.OfficialPlugins.MobileAuthenticator/ArchiSteamFarm.OfficialPlugins.MobileAuthenticator.dll is invalid! 2024-12-19 04:26:55|Censor|WARN|ASF|LoadAssembliesFrom() System.IO.FileLoadException: Could not load file or assembly '/censor/ArchiSteamFarm/ASF-linux-arm64/plugins/ArchiSteamFarm.OfficialPlugins.MobileAuthenticator/ArchiSteamFarm.OfficialPlugins.MobileAuthenticator.dll'. The assembly architecture is not compatible with the current process architecture. File name: '/censor/ArchiSteamFarm/ASF-linux-arm64/plugins/ArchiSteamFarm.OfficialPlugins.MobileAuthenticator/ArchiSteamFarm.OfficialPlugins.MobileAuthenticator.dll' at System.Runtime.Loader.AssemblyLoadContext.<LoadFromPath>g____PInvoke|5_0(IntPtr, UInt16*, UInt16*, ObjectHandleOnStack) at System.Runtime.Loader.AssemblyLoadContext.<LoadFromPath>g____PInvoke|5_0(IntPtr, UInt16*, UInt16*, ObjectHandleOnStack) at System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr, String, String, ObjectHandleOnStack) at System.Runtime.Loader.AssemblyLoadContext.InternalLoadFromPath(String, String) at System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(String) at System.Reflection.Assembly.LoadFrom(String) at ArchiSteamFarm.Plugins.PluginsCore.LoadAssembliesFrom(String path) 2024-12-19 04:26:55|Censor|INFO|ASF|InitPlugins() Initializing Plugins... 2024-12-19 04:26:55|Censor|INFO|ASF|UpdateAndRestart() ASF will automatically check for new versions every 1 day. 2024-12-19 04:26:55|Censor|INFO|ASF|UpdateASF() Checking for new version... 2024-12-19 04:26:57|Censor|INFO|ASF|UpdateASF() Local version: 6.1.1.0 | Remote version: 6.1.1.0 2024-12-19 04:26:57|Censor|INFO|ASF|Start() Starting IPC server... 2024-12-19 04:26:58|Censor|ERROR|ASF|LoadAssembliesFrom() /censor/ArchiSteamFarm/ASF-linux-arm64/plugins/ArchiSteamFarm.OfficialPlugins.ItemsMatcher/ArchiSteamFarm.OfficialPlugins.ItemsMatcher.dll is invalid! 2024-12-19 04:26:58|Censor|WARN|ASF|LoadAssembliesFrom() System.IO.FileLoadException: Could not load file or assembly '/censor/ArchiSteamFarm/ASF-linux-arm64/plugins/ArchiSteamFarm.OfficialPlugins.ItemsMatcher/ArchiSteamFarm.OfficialPlugins.ItemsMatcher.dll'. The assembly architecture is not compatible with the current process architecture. File name: '/censor/ArchiSteamFarm/ASF-linux-arm64/plugins/ArchiSteamFarm.OfficialPlugins.ItemsMatcher/ArchiSteamFarm.OfficialPlugins.ItemsMatcher.dll' at System.Runtime.Loader.AssemblyLoadContext.<LoadFromPath>g____PInvoke|5_0(IntPtr, UInt16*, UInt16*, ObjectHandleOnStack) at System.Runtime.Loader.AssemblyLoadContext.<LoadFromPath>g____PInvoke|5_0(IntPtr, UInt16*, UInt16*, ObjectHandleOnStack) at System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr, String, String, ObjectHandleOnStack) at System.Runtime.Loader.AssemblyLoadContext.InternalLoadFromPath(String, String) at System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(String) at System.Reflection.Assembly.LoadFrom(String) at ArchiSteamFarm.Plugins.PluginsCore.LoadAssembliesFrom(String path) 2024-12-19 04:26:58|Censor|ERROR|ASF|LoadAssembliesFrom() /censor/ArchiSteamFarm/ASF-linux-arm64/plugins/ArchiSteamFarm.OfficialPlugins.SteamTokenDumper/ArchiSteamFarm.OfficialPlugins.SteamTokenDumper.dll is invalid! 2024-12-19 04:26:58|Censor|WARN|ASF|LoadAssembliesFrom() System.IO.FileLoadException: Could not load file or assembly '/censor/ArchiSteamFarm/ASF-linux-arm64/plugins/ArchiSteamFarm.OfficialPlugins.SteamTokenDumper/ArchiSteamFarm.OfficialPlugins.SteamTokenDumper.dll'. The assembly architecture is not compatible with the current process architecture. File name: '/censor/ArchiSteamFarm/ASF-linux-arm64/plugins/ArchiSteamFarm.OfficialPlugins.SteamTokenDumper/ArchiSteamFarm.OfficialPlugins.SteamTokenDumper.dll' at System.Runtime.Loader.AssemblyLoadContext.<LoadFromPath>g____PInvoke|5_0(IntPtr, UInt16*, UInt16*, ObjectHandleOnStack) at System.Runtime.Loader.AssemblyLoadContext.<LoadFromPath>g____PInvoke|5_0(IntPtr, UInt16*, UInt16*, ObjectHandleOnStack) at System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr, String, String, ObjectHandleOnStack) at System.Runtime.Loader.AssemblyLoadContext.InternalLoadFromPath(String, String) at System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(String) at System.Reflection.Assembly.LoadFrom(String) at ArchiSteamFarm.Plugins.PluginsCore.LoadAssembliesFrom(String path) 2024-12-19 04:26:58|Censor|ERROR|ASF|LoadAssembliesFrom() /censor/ArchiSteamFarm/ASF-linux-arm64/plugins/ArchiSteamFarm.OfficialPlugins.MobileAuthenticator/ArchiSteamFarm.OfficialPlugins.MobileAuthenticator.dll is invalid! 2024-12-19 04:26:58|Censor|WARN|ASF|LoadAssembliesFrom() System.IO.FileLoadException: Could not load file or assembly '/censor/ArchiSteamFarm/ASF-linux-arm64/plugins/ArchiSteamFarm.OfficialPlugins.MobileAuthenticator/ArchiSteamFarm.OfficialPlugins.MobileAuthenticator.dll'. The assembly architecture is not compatible with the current process architecture. File name: '/censor/ArchiSteamFarm/ASF-linux-arm64/plugins/ArchiSteamFarm.OfficialPlugins.MobileAuthenticator/ArchiSteamFarm.OfficialPlugins.MobileAuthenticator.dll' at System.Runtime.Loader.AssemblyLoadContext.<LoadFromPath>g____PInvoke|5_0(IntPtr, UInt16*, UInt16*, ObjectHandleOnStack) at System.Runtime.Loader.AssemblyLoadContext.<LoadFromPath>g____PInvoke|5_0(IntPtr, UInt16*, UInt16*, ObjectHandleOnStack) at System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr, String, String, ObjectHandleOnStack) at System.Runtime.Loader.AssemblyLoadContext.InternalLoadFromPath(String, String) at System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(String) at System.Reflection.Assembly.LoadFrom(String) at ArchiSteamFarm.Plugins.PluginsCore.LoadAssembliesFrom(String path) 2024-12-19 04:27:00|Censor|INFO|Microsoft.Hosting.Lifetime|Now listening on: http://[::]:1242

@JustArchi
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You get command not found because all official plugins fail to load, as stated in your log, that's irrelevant to this issue though, and should be fixed by you.

I believe we can consider this issue fixed, thanks for feedback, I'll release version with a fix shortly 🙂

@JustArchi JustArchi added ✔️ Confirmed Issues marked with this label were acknowledged and confirmed by the developers. and removed ⁉️ Can't reproduce Issues marked with this label can't be reproduced by the developer, more info needed. 💭 Acknowledged Issues marked with this label were acknowledged, but weren't verified yet, waiting for confirmation. 📢 Feedback welcome Issues marked with this label are open to any potential feedback that could help us. labels Dec 19, 2024
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