SlitherZenith is a lightweight PyGame wrapper designed to streamline game development using Python. It simplifies game development by providing abstractions and helper methods, allowing developers to focus on creating engaging gameplay experiences. This project is built upon the JorCademy Engine.
- Download the project from GitHub or fork it and clone to your local machine.
- Refer to the wiki for comprehensive documentation and usage instructions.
- Abstractions for PyGame.
- Debugging tools.
- Asset loading.
- UI components.
- Collision detection.
- Timers.
- TODO: Tilemap support.
- Controller support.
This project is maintained by Nick Jordan. For questions or suggestions, please feel free to contact me. Additionally, refer to the wiki for more information.