Texture baking UI for Blender that lives in the 3D Viewport. Small but powerful! Fast one-click baking and iteration.
Gas canister asset example, all maps baked using EasyBake:
instructions:
- put EasyBake.py in your addon folder
- install add-on in user preferences (look for EasyBake)
- you can find the UI under the "bake" tab in the tools UI (top right in the 3D viewport)
UI functions:
currently supports:
- tangent normals
- object normals
- color
- roughness
- occlusion
- uv wireframe
future plans:
- metalness map (once this is bakeable in 2.8)
- position map