[Automated workflow] upgrade-unity from 6000.0.23f1 to 6000.0.25f1 #825
Workflow file for this run
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# Build and upload the project by pushing tags | |
name: Build project & release | |
on: | |
push: | |
tags: | |
- '*' | |
jobs: | |
variables: | |
name: Define variables 🔗 | |
runs-on: ubuntu-latest | |
outputs: | |
UNITY_VERSION: ${{ steps.set_unity_version.outputs.VERSION }} | |
TAG: ${{ steps.set_tag.outputs.VERSION }} | |
BUILD_NAME: ${{ steps.set_build_name.outputs.VERSION }} | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
fetch-depth: 0 | |
lfs: true | |
- name: Set unity version | |
id: set_unity_version | |
run: | | |
UNITY_VERSION=$(sed -n 's/^\m_EditorVersion: //p'< ./ProjectSettings/ProjectVersion.txt) | |
echo "VERSION=$UNITY_VERSION" >> $GITHUB_OUTPUT | |
- name: Set tag | |
id: set_tag | |
run: echo "VERSION=${GITHUB_REF/refs\/tags\//}" >> $GITHUB_OUTPUT | |
- name: Set target name | |
id: set_build_name | |
run: echo "VERSION=WebGL-${{ steps.set_tag.outputs.VERSION }}" >> $GITHUB_OUTPUT | |
- name: Log variables | |
run: | | |
echo "UNITY_VERSION -> ${{ steps.set_unity_version.outputs.VERSION }}" | |
echo "TAG -> ${{ steps.set_tag.outputs.VERSION }}" | |
echo "BUILD_NAME -> ${{ steps.set_build_name.outputs.VERSION }}" | |
tagVersionMatchTest: | |
needs: [ variables ] | |
name: Check tag version match ☑ | |
runs-on: ubuntu-latest | |
steps: | |
- name: Log tag and version | |
run: echo "Github tag '${{ needs.variables.outputs.TAG }}' has to start with unity version '${{ needs.variables.outputs.UNITY_VERSION }}'" | |
- name: Version match ✔ | |
if: startsWith(${{ needs.variables.outputs.TAG }}, {{ needs.variables.outputs.UNITY_VERSION }} | |
run: echo "Versions are matching 🥳" | |
- name: Version missmatch ❌ | |
if: ${{ !startsWith(needs.variables.outputs.TAG, needs.variables.outputs.UNITY_VERSION) }} | |
uses: actions/github-script@v4 | |
with: | |
script: | | |
core.setFailed('Unity version does not match tag version') | |
buildProject: | |
name: Create Unity WebGL Build 🏗 | |
# only build with additional parameters, the tag alone should only create a release draft | |
if: ${{ needs.variables.outputs.TAG != needs.variables.outputs.UNITY_VERSION }} | |
needs: [ variables ] | |
runs-on: ubuntu-latest | |
strategy: | |
fail-fast: false | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
fetch-depth: 0 | |
lfs: true | |
# Unity 2020 cache is not compatible with older versions | |
- name: Unity Library Cache 2020 or higher | |
if: ${{ !startsWith(needs.variables.outputs.UNITY_VERSION, '201') }} | |
uses: actions/cache@v4 | |
with: | |
path: Library | |
key: Library-202x-WebGL | |
restore-keys: Library-202x- | |
- name: Unity Library Cache 2019 or lower | |
if: ${{ startsWith(needs.variables.outputs.UNITY_VERSION, '201') }} | |
uses: actions/cache@v4 | |
with: | |
path: Library | |
key: Library-201x-WebGL | |
restore-keys: Library-201x- | |
- name: Build project | |
uses: game-ci/unity-builder@v4 | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
buildMethod: UnityBuilderAction.BuildScript.BuildWithCommandlineArgs | |
customParameters: -tag ${{ needs.variables.outputs.TAG }} | |
targetPlatform: WebGL | |
versioning: None | |
buildName: ${{ needs.variables.outputs.BUILD_NAME }} | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: ${{ needs.variables.outputs.BUILD_NAME }} | |
path: build/WebGL | |
createRelease: | |
name: Create Github release 🐙 | |
# only run for the pure tag without build parameters | |
if: ${{ needs.variables.outputs.TAG == needs.variables.outputs.UNITY_VERSION }} | |
needs: [ variables ] | |
runs-on: ubuntu-latest | |
steps: | |
- name: Create Release | |
uses: softprops/action-gh-release@v2 | |
with: | |
body: | | |
## Changes | |
* | |
[${{ needs.variables.outputs.UNITY_VERSION }}-webgl2](https://deml.io/experiments/unity-webgl/${{ needs.variables.outputs.UNITY_VERSION }}-webgl2/) | |
[${{ needs.variables.outputs.UNITY_VERSION }}-webgl1](https://deml.io/experiments/unity-webgl/${{ needs.variables.outputs.UNITY_VERSION }}-webgl1/) | |
[${{ needs.variables.outputs.UNITY_VERSION }}-urp-webgl2 Demo](https://deml.io/experiments/unity-webgl/${{ needs.variables.outputs.UNITY_VERSION }}-urp-webgl2/) | |
[${{ needs.variables.outputs.UNITY_VERSION }}-urp-webgl1 Demo](https://deml.io/experiments/unity-webgl/${{ needs.variables.outputs.UNITY_VERSION }}-urp-webgl1/) | |
[${{ needs.variables.outputs.UNITY_VERSION }}-minsize-webgl1 Demo](https://deml.io/experiments/unity-webgl/${{ needs.variables.outputs.UNITY_VERSION }}-minsize-webgl1/) | |
draft: true | |
deployOnServer: | |
name: Deploy on server 🚀 | |
needs: [ variables, buildProject ] | |
# Guarded by username, you will need to remove or replace the line for your fork | |
if: ${{ github.repository_owner == 'JohannesDeml' }} | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v4 | |
- uses: actions/download-artifact@v4 | |
with: | |
name: ${{ needs.variables.outputs.BUILD_NAME }} | |
path: build | |
- name: Display structure of root files | |
run: ls -R | |
working-directory: build/${{ needs.variables.outputs.BUILD_NAME }} | |
- name: Deploy ⤴ | |
uses: SamKirkland/[email protected] | |
with: | |
server: ${{ secrets.FTP_SERVER }} | |
username: ${{ secrets.FTP_USER }} | |
password: ${{ secrets.FTP_PASSWORD }} | |
port: 21 | |
protocol: ftps | |
local-dir: ./build/${{ needs.variables.outputs.BUILD_NAME }}/ | |
server-dir: ./${{ needs.variables.outputs.TAG }}/ | |
# Make sure old files are deleted (e.g. created with name files as hashes) | |
dangerous-clean-slate: true |