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Update project settings and screenshot
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JohannesDeml committed May 14, 2020
1 parent f7a28b1 commit d9bd491
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Showing 2 changed files with 43 additions and 7 deletions.
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50 changes: 43 additions & 7 deletions ProjectSettings/ProjectSettings.asset
Original file line number Diff line number Diff line change
Expand Up @@ -11,8 +11,8 @@ PlayerSettings:
defaultScreenOrientation: 4
targetDevice: 2
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: DefaultCompany
accelerometerFrequency: 0
companyName: JohannesDeml
productName: DotNetSocketUnityClient
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
Expand Down Expand Up @@ -119,7 +119,7 @@ PlayerSettings:
16:10: 1
16:9: 1
Others: 1
bundleVersion: 0.1
bundleVersion: 1.0
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
Expand Down Expand Up @@ -162,7 +162,10 @@ PlayerSettings:
resolutionScalingMode: 0
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier: {}
applicationIdentifier:
Android: com.deml.netcoresocketclient
Standalone: com.deml.netcoresocketclient
iPhone: com.deml.netcoresocketclient
buildNumber: {}
AndroidBundleVersionCode: 1
AndroidMinSdkVersion: 19
Expand All @@ -187,7 +190,7 @@ PlayerSettings:
uIPrerenderedIcon: 0
uIRequiresPersistentWiFi: 0
uIRequiresFullScreen: 1
uIStatusBarHidden: 1
uIStatusBarHidden: 0
uIExitOnSuspend: 0
uIStatusBarStyle: 0
iPhoneSplashScreen: {fileID: 0}
Expand Down Expand Up @@ -274,7 +277,39 @@ PlayerSettings:
AndroidValidateAppBundleSize: 1
AndroidAppBundleSizeToValidate: 150
m_BuildTargetIcons: []
m_BuildTargetPlatformIcons: []
m_BuildTargetPlatformIcons:
- m_BuildTarget: Android
m_Icons:
- m_Textures: []
m_Width: 432
m_Height: 432
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 324
m_Height: 324
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 216
m_Height: 216
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 162
m_Height: 162
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 108
m_Height: 108
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 81
m_Height: 81
m_Kind: 2
m_SubKind:
m_BuildTargetBatching:
- m_BuildTarget: Standalone
m_StaticBatching: 1
Expand Down Expand Up @@ -582,7 +617,8 @@ PlayerSettings:
webGLThreadsSupport: 0
webGLWasmStreaming: 0
scriptingDefineSymbols: {}
platformArchitecture: {}
platformArchitecture:
iPhone: 1
scriptingBackend: {}
il2cppCompilerConfiguration: {}
managedStrippingLevel: {}
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