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Sprite and Shape use ptrs #92

Merged
merged 2 commits into from
Sep 11, 2024
Merged

Sprite and Shape use ptrs #92

merged 2 commits into from
Sep 11, 2024

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Jerboa-app
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Closes #91
Closes #89

  Memory to be managed elsewhere
@Jerboa-app Jerboa-app merged commit e90cc2f into main Sep 11, 2024
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@Jerboa-app Jerboa-app deleted the quick_ptrs branch November 30, 2024 17:34
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Successfully merging this pull request may close these issues.

Use PriorityStore in SpriteRenderer Sprite-, Shape- renderers should use a common data store template.
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