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Jerboa-app committed Aug 3, 2024
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6 changes: 3 additions & 3 deletions annotated.html
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<tr id="row_0_0_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_0_0_" class="arrow" onclick="toggleFolder('0_0_')">&#9660;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespacejGL_1_1GL.html" target="_self">GL</a></td><td class="desc"></td></tr>
<tr id="row_0_0_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classjGL_1_1GL_1_1glDrawFramebuffer.html" target="_self">glDrawFramebuffer</a></td><td class="desc"></td></tr>
<tr id="row_0_0_1_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classjGL_1_1GL_1_1glParticles.html" target="_self">glParticles</a></td><td class="desc"></td></tr>
<tr id="row_0_0_2_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html" target="_self">glShapeRenderer</a></td><td class="desc"></td></tr>
<tr id="row_0_0_2_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html" target="_self">glShapeRenderer</a></td><td class="desc">OpenGL implementation of <a class="el" href="classjGL_1_1ShapeRenderer.html" title="Renders shapes with optional rendering priority.">ShapeRenderer</a> </td></tr>
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<tr id="row_0_15_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structjGL_1_1NormalisedTextureRegion.html" target="_self">NormalisedTextureRegion</a></td><td class="desc">Rectangular region of a texture, normalised by the textures dimensions </td></tr>
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<tr id="row_0_21_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classjGL_1_1SpriteRenderer.html" target="_self">SpriteRenderer</a></td><td class="desc">Renders sprites in batches, with optional render priority </td></tr>
<tr id="row_0_22_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classjGL_1_1Texture.html" target="_self">Texture</a></td><td class="desc"></td></tr>
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27 changes: 14 additions & 13 deletions classjGL_1_1GL_1_1glShapeRenderer-members.html
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<tr><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#ad2ef92fa9df5269360d585df6f98b007">clear</a>()</td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html#a58e5b11516ccd9d0f8428aca3a67d340">draw</a>(std::shared_ptr&lt; Shader &gt; shader, std::multimap&lt; RenderPriority, ShapeId &gt; ids)</td><td class="entry"><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html">jGL::GL::glShapeRenderer</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr><td class="entry"><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html#aecfb2828b871defa1dc8c9275b6d20fb">draw</a>(std::multimap&lt; RenderPriority, ShapeId &gt; ids)</td><td class="entry"><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html">jGL::GL::glShapeRenderer</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html#aec2e2740cddd955adfb068141ba6e3ec">draw</a>(std::shared_ptr&lt; Shader &gt; shader, std::vector&lt; ShapeId &gt; ids)</td><td class="entry"><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html">jGL::GL::glShapeRenderer</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr><td class="entry"><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html#a94be3c4578ee01243f759a81ee96ec9d">draw</a>(std::vector&lt; ShapeId &gt; ids)</td><td class="entry"><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html">jGL::GL::glShapeRenderer</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#a5cd8a16a11b7087bc589f1a47387fd55">jGL::ShapeRenderer::draw</a>()</td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
<tr><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#ae65740fad06ea4513fe00131690d0e77">jGL::ShapeRenderer::draw</a>(std::shared_ptr&lt; Shader &gt; shader)</td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#ad7dd326874e3182b64744dfe226115dd">getColour</a>(ShapeId id)</td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#abda8d9a88d09b213bc94d7ab631e466c">getShape</a>(ShapeId id)</td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#a2cb03f5ff24a18980134d04b9353018d">getTransform</a>(ShapeId id)</td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr><td class="entry"><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html#aa0ad31f1706aff4c5cb40bffe4cc895d">glShapeRenderer</a>(size_t sizeHint=8)</td><td class="entry"><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html">jGL::GL::glShapeRenderer</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#a825210c6a22e18a137c3c70a05166b9e">hasId</a>(const ShapeId id) const</td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#a2212be4d295a9785680ecbbc59bf9dee">ids</a></td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#a0c45dd7fe062c6b4bf9ec37211bc3971">projection</a></td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#ae65740fad06ea4513fe00131690d0e77">jGL::ShapeRenderer::draw</a>(std::shared_ptr&lt; Shader &gt; shader)</td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
<tr><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#a5cd8a16a11b7087bc589f1a47387fd55">jGL::ShapeRenderer::draw</a>()</td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html#a8f18400184291cca4674665c26b0745d">ellipseFragmentShader</a></td><td class="entry"><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html">jGL::GL::glShapeRenderer</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
<tr><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#ad7dd326874e3182b64744dfe226115dd">getColour</a>(ShapeId id)</td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#abda8d9a88d09b213bc94d7ab631e466c">getShape</a>(ShapeId id)</td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#a2cb03f5ff24a18980134d04b9353018d">getTransform</a>(ShapeId id)</td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html#aa0ad31f1706aff4c5cb40bffe4cc895d">glShapeRenderer</a>(size_t sizeHint=8)</td><td class="entry"><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html">jGL::GL::glShapeRenderer</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#a825210c6a22e18a137c3c70a05166b9e">hasId</a>(const ShapeId id) const</td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#a2212be4d295a9785680ecbbc59bf9dee">ids</a></td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#a0c45dd7fe062c6b4bf9ec37211bc3971">projection</a></td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html#a0529997c9e79db6de7f900ed0412610b">rectangleFragmentShader</a></td><td class="entry"><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html">jGL::GL::glShapeRenderer</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
<tr><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#a271580962c4d5c2e12a05fa4895d0e4e">remove</a>(ShapeId id)</td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#a7e0c91f0efec02cada0cb23d5e9170a3">setProjection</a>(glm::mat4 p)</td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
<tr><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#adb9c39ff18fd4af2d1ef9893cf281d29">ShapeRenderer</a>(size_t sizeHint=8)</td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#af1375fa896226adbc60537aba3c94794">shapes</a></td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#a1c3a84043578f9a08f604e4a374db5bf">updatePriority</a>(ShapeId id, RenderPriority newPriority)</td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html#a8d44d20c8c62ad4d5be215e9dbf64d58">~glShapeRenderer</a>()</td><td class="entry"><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html">jGL::GL::glShapeRenderer</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr><td class="entry"><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html#a1b5449c36b9570df296df39ce780d8d5">shapeVertexShader</a></td><td class="entry"><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html">jGL::GL::glShapeRenderer</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html#a1c3a84043578f9a08f604e4a374db5bf">updatePriority</a>(ShapeId id, RenderPriority newPriority)</td><td class="entry"><a class="el" href="classjGL_1_1ShapeRenderer.html">jGL::ShapeRenderer</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
<tr><td class="entry"><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html#a8d44d20c8c62ad4d5be215e9dbf64d58">~glShapeRenderer</a>()</td><td class="entry"><a class="el" href="classjGL_1_1GL_1_1glShapeRenderer.html">jGL::GL::glShapeRenderer</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
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