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Supplementary material for the paper "Real-Time Fluid Dynamics for Games" by Jos Stam.

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Originally based on the supplementary material for the paper "Real-Time Fluid Dynamics for Games" by Jos Stam, this is a Javascript implementation of that library.

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Supplementary material for the paper "Real-Time Fluid Dynamics for Games" by Jos Stam.

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  • JavaScript 83.5%
  • HTML 16.5%