Releases: Jeanmilost/Mels
Releases · Jeanmilost/Mels
Mels v0.0.0.8 - Alpha
- fixed: several matrices issues, especially on the perspective and orthogonal matrices
- fixed: some demo projects contained errors and could no longer be compiled
- updated: reorganized the prerequisites directory to increase clarity
Mels v0.0.0.7 - Alpha
- added: a tool executed during post-building to copy the required resource files in the final location
- updated: simplified the package installation by removing several useless resources
- updated: grouped all Embarcadero librarie and demo versions under a single version
Mels v0.0.0.6 - Alpha
- added: new MDL model component and support
- fixed: all issues with the collision detection, now ray picking works as expected
- fixed: perspective returned by GetFrustum() did not match with the one returned by OpenGL
- fixed: SimpleRenderer demo, the render surfaces were mis-configured, breaking the rendering on these surfaces
- fixed: cursor was not set to crCross in several projects
- fixed: several compilation errors
- added: several useful functions, like e.g. Unproject(), TransformNormal(), ...
- updated: changed dates to 2017
Mels v0.0.0.5 - Alpha
- added: Mels VCL Components GL library for Lazarus, with demos (EXPERIMENTAL)
- added: missing OnUnpackModel event for MD2 models, all versions
- improved: matrix performances
- improved: default image transparency
- fixed: possible access violation while component was deleted, all versions
- fixed: default image may be not drawn while scene drawing failed
- improved: misc. code improvements
Mels v0.0.0.4 - Alpha
- added: Description, license and author name in Lazarus packages
- added: How to install document
Mels v0.0.0.3 - Alpha
- updated: minor fixes and improvements
- added: Mels for Lazarus (EXPERIMENTAL, only Mels Base, Mels Models, Mels VCL and Mels Player available for now)
Mels v0.0.0.2 - Alpha
Added some useful third-party tools and plugins to create and view models, resolved several copyright issues.
Mels v0.0.0.1 - Alpha
This version contains the following features:
- OpenGL surface component
- Basic geometrical shape components, as e.g. surface, sphere, cube, ...
- MD2 and MD3 model components
- Collision detection
- XE4, XE7 and 10.1 Berlin versions (should be compiled from XE2 to 10.1 Berlin Update 2)
- 32 and 64 bit compatibility