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UnityPackage example simulating 3D lighting (back and front) on 2D flipbook animations. Frames are interpolated using optical flow motion estimation, allowing for infinite tweening.
Open up your Unity project and go to Package Manager > + > Add package from git URL
Paste in the git URL
Check out the package Samples tab for the stuff
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UnityPackage example simulating 3D lighting (back and front) on 2D flipbook animations. Frames are interpolated using optical flow motion estimation, allowing for infinite tweening.