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It start with ludumdare repo and it's end up as port of my code from tetra framework to macro quad. It still ongoing.

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Im-Oab/Flesh_framework

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Detail:

  • It is rust language.
  • It uses macroquad.
  • start from wrapping code around marcroquad to make it easy for making game for LD50 vut I have no time to finish. So, i plan to slowly add feature that I need for making game instead.

Support feature:

  • Sprite/ Animation
  • Screen scaler.

Support/Feedback:

Contact me via Twitter

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It start with ludumdare repo and it's end up as port of my code from tetra framework to macro quad. It still ongoing.

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