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Ensure that config object types are committed in dependent load order
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lazyfrosch authored and Michael Friedrich committed Sep 4, 2018
1 parent 81b9c9c commit 13a8fa2
Showing 1 changed file with 76 additions and 12 deletions.
88 changes: 76 additions & 12 deletions lib/config/configitem.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -443,26 +443,73 @@ bool ConfigItem::CommitNewItems(const ActivationContext::Ptr& context, WorkQueue
// noticably in environments with lots of objects and available threads.
std::shuffle(std::begin(items), std::end(items), std::default_random_engine {});

#ifdef I2_DEBUG
Log(LogDebug, "configitem")
<< "Committing " << items.size() << " new items.";
#endif /* I2_DEBUG */

for (const auto& ip : items)
newItems.push_back(ip.first);

upq.ParallelFor(items, [](const ItemPair& ip) {
ip.first->Commit(ip.second);
});

upq.Join();

if (upq.HasExceptions())
return false;

std::set<Type::Ptr> types;
std::set<Type::Ptr> completed_types;

for (const Type::Ptr& type : Type::GetAllTypes()) {
if (ConfigObject::TypeInstance->IsAssignableFrom(type))
types.insert(type);
}

std::set<Type::Ptr> completed_types;
while (types.size() != completed_types.size()) {
for (const Type::Ptr& type : types) {
if (completed_types.find(type) != completed_types.end())
continue;

bool unresolved_dep = false;

/* skip this type (for now) if there are unresolved load dependencies */
for (const String& loadDep : type->GetLoadDependencies()) {
Type::Ptr pLoadDep = Type::GetByName(loadDep);
if (types.find(pLoadDep) != types.end() && completed_types.find(pLoadDep) == completed_types.end()) {
unresolved_dep = true;
break;
}
}

if (unresolved_dep)
continue;

int commited_items = 0;
upq.ParallelFor(items, [&type, &commited_items](const ItemPair& ip) {
const ConfigItem::Ptr& item = ip.first;

if (item->m_Type != type)
return;

ip.first->Commit(ip.second);
commited_items++;
});

upq.Join();

completed_types.insert(type);

#ifdef I2_DEBUG
if (commited_items > 0)
Log(LogDebug, "configitem")
<< "Committed " << commited_items << " items of type '" << type->GetName() << "'.";
#endif /* I2_DEBUG */

if (upq.HasExceptions())
return false;
}
}

#ifdef I2_DEBUG
Log(LogDebug, "configitem")
<< "Committed " << items.size() << " items.";
#endif /* I2_DEBUG */

completed_types.clear();

while (types.size() != completed_types.size()) {
for (const Type::Ptr& type : types) {
Expand All @@ -483,14 +530,16 @@ bool ConfigItem::CommitNewItems(const ActivationContext::Ptr& context, WorkQueue
if (unresolved_dep)
continue;

upq.ParallelFor(items, [&type](const ItemPair& ip) {
int notified_items = 0;
upq.ParallelFor(items, [&type, &notified_items](const ItemPair& ip) {
const ConfigItem::Ptr& item = ip.first;

if (!item->m_Object || item->m_Type != type)
return;

try {
item->m_Object->OnAllConfigLoaded();
notified_items++;
} catch (const std::exception& ex) {
if (!item->m_IgnoreOnError)
throw;
Expand All @@ -511,26 +560,41 @@ bool ConfigItem::CommitNewItems(const ActivationContext::Ptr& context, WorkQueue

upq.Join();

#ifdef I2_DEBUG
if (notified_items > 0)
Log(LogDebug, "configitem")
<< "Sent OnAllConfigLoaded to " << notified_items << " items of type '" << type->GetName() << "'.";
#endif /* I2_DEBUG */

if (upq.HasExceptions())
return false;

notified_items = 0;
for (const String& loadDep : type->GetLoadDependencies()) {
upq.ParallelFor(items, [loadDep, &type](const ItemPair& ip) {
upq.ParallelFor(items, [loadDep, &type, &notified_items](const ItemPair& ip) {
const ConfigItem::Ptr& item = ip.first;

if (!item->m_Object || item->m_Type->GetName() != loadDep)
return;

ActivationScope ascope(item->m_ActivationContext);
item->m_Object->CreateChildObjects(type);
notified_items++;
});
}

upq.Join();

#ifdef I2_DEBUG
if (notified_items > 0)
Log(LogDebug, "configitem")
<< "Sent CreateChildObjects to " << notified_items << " items of type '" << type->GetName() << "'.";
#endif /* I2_DEBUG */

if (upq.HasExceptions())
return false;

// Make sure to activate any additionally generated items
if (!CommitNewItems(context, upq, newItems))
return false;
}
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