Skip to content
This repository has been archived by the owner on Jan 24, 2019. It is now read-only.

Commit

Permalink
💎 v1.3.2.2
Browse files Browse the repository at this point in the history
  • Loading branch information
Jofairden committed Aug 9, 2017
1 parent fd8d07a commit 5049ebd
Show file tree
Hide file tree
Showing 3 changed files with 47 additions and 4 deletions.
43 changes: 43 additions & 0 deletions Changelogs/v1.3.2.2.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,43 @@
The previous team has decided to stop their development for Tremor. The mod has now been transferred to Jofairden.
Tremor is now publicly available on github: https://github.com/Jofairden/Tremor
Thanks to all the collaborators, Tremor will remain available and bugs will be fixed.

Please report any bugs on the git, by making a new issue.
All contributions are incredibly helpful, and mentioned in changelogs.

Changelogs for v1.3.2.2:

Fixes:
- Fixed buff retextures not being unloaded (thanks jopojelly)
- Fixed crab staff bad defaults, fixed Baby Slime+Crab desummon problem (thanks jopojelly)
- Fixed issues for a ModWorld, potentially fixing load issues for certain worlds
- Fixed the "Requesting World Information" bug
- Fixed the Archer NPC hurting friendlies and not enemies
- Fixed Motherboard drops, fixed Motherboard boss bag drops.
-- All items can now drop their maximum amount (previously only maximum amount-1 was possible)
-- The following items drop chance fixed from 50% to 100%: Soul of Plight, Greater Healing Potion, Hallowed Bar
-- All drop fixes also apply to the boss bag. Boss bag also drops mechanical wagon piece (100%)
-- Fixed CarbonSteel drop chance from guaranteed 50% to 100% in Tremode, 50% otherwise
- Fixed Tiki Totem drops, fixed Tiki Totem boss bag drops
-- Potions now drop 5-15 (previously 5-14)
-- ToxicHilt drop chance fixed from 33% to 25%
-- ToxicBlade drop chance fixed from 50% to 33%
-- JungleAlloy drop chance fixed from 50% to 100%
-- Potion drop chances fixed from 50% to 100%
-- Boss bag drops all normal drops plus Tiki Skull
- Fixed Tiki Totem and Motherboard treasure bag names and fixed their tooltips (now changes language)
- Fixed Frost Liquid Flask having no crit chance
- Fixed Toxic Flask having no crit chance
- Fixed Shadow Flask not being an actual alchemist item, fixed it having no crit chance
- Changed 'alchemic' damage to 'alchemical' damage

Improvements:
- Improved Tremor.cs code slightly
- Improved Tremor player quest fish code
- Improved Tremor player bad life regen code

Notes:
- Alchemist item crit chance is ONLY VISUAL, there's no normal way of altering crit chance in tML atm.
- Motherboard code is still being reworked. Hopefully it can be included in the next patch.
- Bosses will be looked at over time. They require a lot of work to be redone, have patience.
- Thanks again to all contributors this patch, and also wiki editors for updating info.
4 changes: 2 additions & 2 deletions build.txt
Original file line number Diff line number Diff line change
@@ -1,10 +1,10 @@
author = Jofairden
version = 1.3.2.1
version = 1.3.2.2
displayName = Tremor Mod Remastered
homepage = http://forums.terraria.org/index.php?threads/.28695
hideCode = true
hideResources = true
includeSource = false
buildIgnore = *.csproj, *.user, obj\*, bin\*, .vs\*, .git\*, .editorconfig, .gitignore, *.sln, Changelogs\*, *.md
includePDB = false
languageVersion = 6
languageVersion = 6
4 changes: 2 additions & 2 deletions description.txt
Original file line number Diff line number Diff line change
Expand Up @@ -6,9 +6,9 @@ See the git or the TCF thread (homepage) for changelogs

What Tremor offers:
* Over 1600 new items - including new armor sets, weapons for each class, accessories, new materials and banners for every mob.
* 21 new bosses - every boss has it's own AI, loot, treasure bag with unique expert item.
* 21 new bosses - every boss has it's own AI, loot, treasure bag with unique expert items.
* 13 new NPCs - each NPC has it's own stuff to sell. Many NPCs also sell new things after certain bosses are defeated.
* 2 brand new invasions - new invasions with new interesting mobs, loot and also with new soundtracks.
* 2 brand new invasions - new invasions with new interesting mobs, loot and also new soundtracks.
* New Glacier minibiome - a biome that spawns in Snow biome and has new mobs and loot.
* New ores - some generate in the beginning of the game and some only generate after defeating certain boss.
* Tremode - Post Moon Lord gamemode with it's own ores, lots of new content, such as armors, weapons, materials, harder monsters and hard bosses.
Expand Down

0 comments on commit 5049ebd

Please sign in to comment.