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The previous team has decided to stop their development for Tremor. The mod has now been transferred to Jofairden. | ||
Tremor is now publicly available on github: https://github.com/Jofairden/Tremor | ||
Thanks to all the collaborators, Tremor will remain available and bugs will be fixed. | ||
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Please report any bugs on the git, by making a new issue. | ||
All contributions are incredibly helpful, and mentioned in changelogs. | ||
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Changelogs for v1.3.2.2: | ||
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Fixes: | ||
- Fixed buff retextures not being unloaded (thanks jopojelly) | ||
- Fixed crab staff bad defaults, fixed Baby Slime+Crab desummon problem (thanks jopojelly) | ||
- Fixed issues for a ModWorld, potentially fixing load issues for certain worlds | ||
- Fixed the "Requesting World Information" bug | ||
- Fixed the Archer NPC hurting friendlies and not enemies | ||
- Fixed Motherboard drops, fixed Motherboard boss bag drops. | ||
-- All items can now drop their maximum amount (previously only maximum amount-1 was possible) | ||
-- The following items drop chance fixed from 50% to 100%: Soul of Plight, Greater Healing Potion, Hallowed Bar | ||
-- All drop fixes also apply to the boss bag. Boss bag also drops mechanical wagon piece (100%) | ||
-- Fixed CarbonSteel drop chance from guaranteed 50% to 100% in Tremode, 50% otherwise | ||
- Fixed Tiki Totem drops, fixed Tiki Totem boss bag drops | ||
-- Potions now drop 5-15 (previously 5-14) | ||
-- ToxicHilt drop chance fixed from 33% to 25% | ||
-- ToxicBlade drop chance fixed from 50% to 33% | ||
-- JungleAlloy drop chance fixed from 50% to 100% | ||
-- Potion drop chances fixed from 50% to 100% | ||
-- Boss bag drops all normal drops plus Tiki Skull | ||
- Fixed Tiki Totem and Motherboard treasure bag names and fixed their tooltips (now changes language) | ||
- Fixed Frost Liquid Flask having no crit chance | ||
- Fixed Toxic Flask having no crit chance | ||
- Fixed Shadow Flask not being an actual alchemist item, fixed it having no crit chance | ||
- Changed 'alchemic' damage to 'alchemical' damage | ||
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Improvements: | ||
- Improved Tremor.cs code slightly | ||
- Improved Tremor player quest fish code | ||
- Improved Tremor player bad life regen code | ||
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Notes: | ||
- Alchemist item crit chance is ONLY VISUAL, there's no normal way of altering crit chance in tML atm. | ||
- Motherboard code is still being reworked. Hopefully it can be included in the next patch. | ||
- Bosses will be looked at over time. They require a lot of work to be redone, have patience. | ||
- Thanks again to all contributors this patch, and also wiki editors for updating info. |
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author = Jofairden | ||
version = 1.3.2.1 | ||
version = 1.3.2.2 | ||
displayName = Tremor Mod Remastered | ||
homepage = http://forums.terraria.org/index.php?threads/.28695 | ||
hideCode = true | ||
hideResources = true | ||
includeSource = false | ||
buildIgnore = *.csproj, *.user, obj\*, bin\*, .vs\*, .git\*, .editorconfig, .gitignore, *.sln, Changelogs\*, *.md | ||
includePDB = false | ||
languageVersion = 6 | ||
languageVersion = 6 |
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