Tilesets Release 2024-06-30
github-actions
released this
30 Jun 20:03
·
199 commits
to master
since this release
What's Changed
- [MSX] Lumbermill Forest Overmap by @Maleclypse in #2426
- [SurveyorsMap] finish ranch, add isherwood farms, cabin IDs by @curstwist in #2425
- [MSX] Mawranth hair part 2 by @Fris0uman in #2424
- [NeoDays] Random by @Golfavel in #2432
- [SurveyorsMap] Add office towers by @curstwist in #2431
- [LarwickOvermap] fixing more roads, wooden fort by @ShnitzelX2 in #2430
- [SurveyorsMap] add city block2 by @curstwist in #2429
- [SurveyorsMap] add urban_29, 14, 13, 25 by @curstwist in #2428
- [tool] Update check_overmap_coverage.py by @vetall812 in #2427
- [Ultica] [megafauna] Camelops by HONKCLUWNE by @hoasd1 in #2436
- [SurveyorsMap] add civic buildings by @curstwist in #2435
- [SurveyorsMap] Update and fix subways by @curstwist in #2434
- [SurveyorsMap] fix some sprites, add lab sprites by @curstwist in #2433
Full Changelog: 2024-06-23...2024-06-30