We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
The client stops rendering new frames, but you can still talk to and hear people.
Repro steps: get two or more people picking up ducks rapidly and eventually one person should hit this bug.
Stack trace:
TypeError: e is null[Learn More] networked-aframe.js:1815 initNetworkParent networked-aframe.js:1815 getParentId networked-aframe.js:1978 createSyncData networked-aframe.js:1971 syncDirty networked-aframe.js:1942 bound syncDirty self-hosted:989:17 tick networked-aframe.js:1874 value a-scene.js:577:10 value a-scene.js:625:30 [189]</module.exports/</< bind.js:12:13 y three.js:21945:3```
The text was updated successfully, but these errors were encountered:
Sorry, something went wrong.
use latest dists for aframe-physics-system and aframe-physics-extras (f…
2e93a94
…ixes #269). Fix issue where phyiscal hand attached to cursor-controller wasn't being set properly and also add back hoverable component to ducks.
Merge pull request #324 from mozilla/fix/physics_stuff
8680a6d
Fix for #269 and issue with physical hand in cursor-controller
Successfully merging a pull request may close this issue.
The client stops rendering new frames, but you can still talk to and hear people.
Repro steps: get two or more people picking up ducks rapidly and eventually one person should hit this bug.
Stack trace:
The text was updated successfully, but these errors were encountered: