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Picking up a duck right after someone else picks up a duck freezes the client. #269

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johnshaughnessy opened this issue Apr 24, 2018 · 1 comment · Fixed by #324
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@johnshaughnessy
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johnshaughnessy commented Apr 24, 2018

The client stops rendering new frames, but you can still talk to and hear people.

Repro steps: get two or more people picking up ducks rapidly and eventually one person should hit this bug.

Stack trace:

TypeError: e is null[Learn More] networked-aframe.js:1815 
initNetworkParent networked-aframe.js:1815 
getParentId networked-aframe.js:1978 
createSyncData networked-aframe.js:1971 
syncDirty networked-aframe.js:1942 
bound syncDirty  self-hosted:989:17 
tick networked-aframe.js:1874 
value a-scene.js:577:10 
value a-scene.js:625:30 
[189]</module.exports/</< bind.js:12:13 
y three.js:21945:3```
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