⠀⠀⠀⠀⠀⢀⡠⠔⠂⠉⠉⠉⠉⠐⠦⡀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⢀⠔⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⡄⠀⠀⠀⠀⠀
⠀⠀⢠⠋⠀⠀⠀⠀⠖⠉⢳⠀⠀⢀⠔⢢⠸⠀⠀⠀⠀⠀
⠀⢠⠃⠀⠀⠀⠀⢸⠀⢀⠎⠀⠀⢸⠀⡸⠀⡇⠀⠀⠀⠀
⠀⡜⠀⠀⠀⠀⠀⠀⠉⠁⠾⠭⠕⠀⠉⠀⢸⠀⢠⢼⣱⠀ Hilam was here.
⠀⠇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡌⠀⠈⠉⠁⠀
⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀⠀⣖⡏⡇
⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⢄⠀⠀⠈⠀
⢸⠀⢣⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠸⡬⠇⠀⠀⠀
⠀⡄⠘⠒⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢣⠀⠀⠀⠀
⠀⢇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⡀⠀⠀⠀
⠀⠘⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡤⠁⠀⠀⠀
⠀⠀⠘⠦⣀⠀⢀⡠⣆⣀⣠⠼⢀⡀⠴⠄⠚⠀⠀⠀⠀⠀
A simple Dialogue System I created, I will improve the system
HOW TO APPLY:
- Create new Character.
- Create new Dialogue Scriptable Object.
- For adding the script, create DialogueSO variable.
- Now you can easly Start the Dialogue with : DialogueManager.Instance.TakeQuoute(var Quotes);
My Targets:
- Adding Custom Sprites
- Adding Sounds
- Adding Custom Sound Effects
- Adding Answer Dialogue
- Adding Multiple Answer Dialogue