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GamePrototype

This is a basic project that I created utilizing Unity fundamentals

Index

  • Player movement
  • Player input
  • Scene transitioning
  • UI
  • NavMesh
  • Colliders

Player movement

Used a NavMesh agent to move target to location.

Player input

Involving both mouse and key inputs to progress through the game.

Scene transitioning

Implemented a Unity timeline that transitions from the opening scene to the main scene.

UI

Display messages in the opening scene and instructions upon entering a targetted area.

NavMesh

Baked a NavMesh for the NavMesh agent to walk on.

Colliders

Placed a collider for UI detection.

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