This is a basic project that I created utilizing Unity fundamentals
- Player movement
- Player input
- Scene transitioning
- UI
- NavMesh
- Colliders
Used a NavMesh agent to move target to location.
Involving both mouse and key inputs to progress through the game.
Implemented a Unity timeline that transitions from the opening scene to the main scene.
Display messages in the opening scene and instructions upon entering a targetted area.
Baked a NavMesh for the NavMesh agent to walk on.
Placed a collider for UI detection.