A Unity project for demonstrating how to implement a Player Controller, raycasts, animations, and designing a 3D environment utilizing scripts in the C# language.
Utilizes the following assets: FPS Mesh Tool by CodeBison Games - https://assetstore.unity.com/packages/tools/modeling/fps-mesh-tool-28006 Survivalist Character by Slayver - https://assetstore.unity.com/packages/3d/characters/survivalist-character-181470