Ready-0.5
Changes in version 0.5 (released December 2012)
Brush size can be changed.
Polyhedral cells now supported. Use vertex-, edge- or face-neighbors.
File > New Pattern now also offers to create:
random 2D Delaunay and Voronoi meshes
random 3D Delaunay honeycomb
body-centred cubic honeycomb (truncated octahedra)
face-centred cubic honeycomb (rhombic dodecahedra)
diamond honeycomb (triakis truncated tetrahedra)
New patterns:
Buss_hex.vtu, Frank Buss' hexagonal CA.
tri_life.vtu, B45/S34 on a triangular grid.
Imai_glider_B2SC4.vtu, a naturally-occuring glider on a Penrose tiling.
Goucher_loops.vtu, showing how Adam Goucher's Penrose glider behaves on the darts-and-kites tiling.
hex_B2oS2m34_gliders.vtu, Paul Callahan's Life-like rule on a hexagonal lattice.
oregonator.vti, the Oregonator, a model for the famous Belousov-Zhabotinsky reaction.
complex_Ginzburg-Landau_magnitude.vti, by showing the magnitude of the complex number we get a quite different view to the original.
larger-than-life.vti, a CA rule that uses a larger neighborhood.
Gray-Scott/Pearson1993.vti, following Pearson's 1993 Science paper.
SmoothLife/smoothglider.vti, Stephan Rafler's SmoothLife is a continuous version of Conway's Game of Life. This version has a glider like the one in Larger-than-Life.
SmoothLife/smoothlifeL.vti, a SmoothLife rule that supports an amazing variety of life-like phenomena.
SmoothLife/glider_3D.vti, a 3D glider in a SmoothLife rule.
Purwins1999/glider.vti and glider_3D.vti: self-avoiding gliders in 2D and 3D.
Gray-Scott/U-Skate/Hutton-and-helix-gliders.vti, showing two newly discovered 3D gliders in the U-Skate World.
Gray-Scott/U-Skate/o-ring_2D.vti, showing another glider in the U-Skate World.
New Laplacian stencils for faster or more accurate time steps: 2D 9-point, 3D 19-point, 3D 27-point.
New File menu command: Save Compact... for easy sharing of files.
New Action menu command: Convert to Full Kernel for converting formula rules to kernel rules (to get more flexibility).
3D images now show cell colors when use_image_interpolation=false, as with 3D meshes.
File > Start Recording... can now save out all the chemicals.
Bug fix: Full Screen wouldn't hide paint toolbar.
Bug fix: Pencil tool wouldn't work in some meshes on some platforms.