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Modified hand meshes to be pre-scaled so the scenes can be 1:1 scaled
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Malcolmnixon committed Jul 10, 2022
1 parent be9dbb5 commit 53607ba
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Showing 6 changed files with 3 additions and 2 deletions.
1 change: 1 addition & 0 deletions addons/godot-xr-tools/VERSIONS.md
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- Fixed player height-clamping to work in player-units
- Fixed glide T-pose detection to work in player-units
- Fixed jump detection to work in player-units
- Modified hand meshes (blend and glb) to be scaled, so the hand scenes can be 1:1 scaled

# 2.4.1
- Fixed grab distance
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Binary file modified addons/godot-xr-tools/assets/LeftHand.blend
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Binary file modified addons/godot-xr-tools/assets/LeftHand.glb
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2 changes: 1 addition & 1 deletion addons/godot-xr-tools/assets/LeftHand.tscn
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script = ExtResource( 2 )

[node name="LeftHand" parent="." instance=ExtResource( 1 )]
transform = Transform( -0.5, 0, -4.37114e-08, 0, 0.5, 0, 4.37114e-08, 0, -0.5, 0, 0, 0 )
transform = Transform( -1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0 )

[node name="AnimationTree" type="AnimationTree" parent="."]
tree_root = ExtResource( 3 )
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Binary file modified addons/godot-xr-tools/assets/RightHand.glb
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2 changes: 1 addition & 1 deletion addons/godot-xr-tools/assets/RightHand.tscn
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script = ExtResource( 2 )

[node name="RightHand" parent="." instance=ExtResource( 3 )]
transform = Transform( 0.5, 0, -4.37114e-08, 0, 0.5, 0, -4.37114e-08, 0, -0.5, 0, 0, 0 )
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0 )

[node name="AnimationTree" type="AnimationTree" parent="."]
tree_root = ExtResource( 1 )
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