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Oops, I kind of duplicated this suggestion in #67.
I suggest to keep them both, however, as this issue also touches on transforming external data such as camera positions, and my issue includes some pointers toward implementing it.
For now, deramping and nuth_kaab algorithm do not return a transformation matrix. Returning a trasnformation matrix would make it easier to:
So far, the best solution I found is this library: https://github.com/jewettaij/superpose3d
There is a lot of unused code there, so it could be worth just rewriting some of the code.
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