This is a game that I am creating to practice using Python.
I am learing about software divelopment so that I can enter a job market that will value my analytical skills. I have a MS in Mathematics from Portland State University and I am working as an adjunct mathematics Instructor.
I will not be making changes to this game for a while. I have accomplished some things, but I am disappointed that I have not accomplished others. In my judgement the following aspects are successful:
- The player's inventory works the way it is supposed to,
- equipping and unequipping items modifies combat the way it's supposed to,
- there is a special item that works the way it is supposed to,
- combat order is decided without errors,
- creatures die when it is appropriate,
- combat ends when it is supposed to, and
- moving from one room to another works properly.
The following aspects I will change if I come back to this project:
- I will include items that permanently modify the player's stats or add spells,
- I will create creatures that can take actions besides attack,
- I will add more interesting flavor text and a plot, and
- I will balance the game so that the player will be forced to use different actions at different times in order to survive.