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Always initialise display->gl_context before it's used #5058

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Commits on Jul 4, 2024

  1. Always initialise display->gl_context on macOS

    Otherwise SDL_GL_DeleteContext tried to access an uninitialised
    pointer upon exit when not using the OpenGL renderer.
    
    SDL_GL_DeleteContext doesn't try to delete a NULL pointer, so no need
    to check for that.
    Yan committed Jul 4, 2024
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