- 将
version.dll
和config.json
以及config.json
中引用的字典放置于umamusume.exe
边上 - 启动游戏
enableConsole
启用用来输出调试信息的控制台 (true/false)enableLogger
将未覆盖的文本输出到dump.txt
(true/false)dumpStaticEntries
需要上一条启用, 在游戏启动时将游戏内硬编码的文本条目输出到dump.txt
maxFps
帧率限制 (-1 = 游戏原版/0 = 无限/>0 = 锁定到特定帧数)- 注: 垂直同步已开启
unlockSize
允许游戏使用1080p
以上的分辨率 (true/false)uiScale
自定义UI缩放replaceFont
将所有字体替换为默认字体, 解决缺字问题 (true/false)autoFullscreen
在屏幕比例对应时自动设置为全屏 (true/false)- 如屏幕是16:9 并且横屏,将会在横屏播放剧情/live时全屏
- 如屏幕是9:16,将会在绝大多数情况下全屏
dicts
将会读取的字典列表 (相对/绝对路径)
有时候加载 yaml 时会卡住,原因不明换成了rapidjson, 再见了您内
- 文本条目:
- 位于
resources/original_data
内 - 请在汉化完条目之后将其移动到
localized_data
内并提交 Pull Reqeust - 如要添加新条目,请先将
config.json
内的enableLogger
设置为true
之后启动游戏- 随后未覆盖的文本会出现在
dump.txt
- 随后未覆盖的文本会出现在
- 位于
- 代码
- 想必各位都是老司机了
- Put
version.dll
,config.json
and thedicts
referenced byconfig.json
near theumamusume.exe
. - Launch the game
enableConsole
Enable the console for printing debug infomations (true/false)enableLogger
Output uncovered text entries intodump.txt
(true/false)dumpStaticEntries
Requires ^, Dump hardcoded text entries intodump.txt
maxFps
Max fps limit (-1 = Unmodified/0 = Unlimited/>0 = Lock to #fps)- Note: VSync is enabled
unlockSize
Allow game to use resolutions that bigger than1080p
(true/false)uiScale
Custom UI scalereplaceFont
Replace all font to default font, solves missing word issue (true/false)autoFullscreen
The game will be fullscreen if screen aspect ratio is correct (true/false)- If screen aspect ratio is 16:9, the game will be fullscreen when playing story/live with landscape.
- If screen aspect ratio is 9:16, the game will be fullscreen in most case.
dicts
A list of dicts that read by this (Path)
- None
static.json
upgrade tool - https://github.com/AirJerryWhite/i18upgrade
- @AirJerryWhite
- @Yaklo
- @july20026
- @RikkaTakanaishi
- @yotv2000tw