Playground for different analogue stick setups written with SDL2 for graphics and controller support.
Requirements:
- C99 compiler
- SDL 2.x
- CMake 3.1 or higher
Available backends are:
BUILD_OPENGL_LEGACY
OpenGL Compatibility profile 1.1 (default ON)BUILD_OPENGL
OpenGL Core profile 3.3 (WIP)BUILD_METAL
Fruit renderer (WIP, ON by default for APPLE)
OpenGL Core profile backend requires:
- Python 3
Metal backend requires:
- Fruit device
- Python 3
For *nix:
cmake -B build -DCMAKE_BUILD_TYPE=RelWithDebInfo
cmake --build build